Using VDMSound: Difference between revisions
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<div align="center">[[#Launchpad|Launchpad]]</div> | <div align="center">[[#Launchpad|Launchpad]]</div> | ||
<div align="center">[[SPEEDSET|SPEEDSET]]</div> | <div align="center">[[VDMS SPEEDSET|SPEEDSET]]</div> | ||
<div align="center">[[#WaveWriter|WaveWriter]]</div> | <div align="center">[[#WaveWriter|WaveWriter]]</div> | ||
<div align="center">[[EmuPPDAC|EmuPPDAC]]</div> | <div align="center">[[VDMS EmuPPDAC|EmuPPDAC]]</div> | ||
<div align="center">[[SAPUCDEX|SAPUCDEX]]</div> | <div align="center">[[VDMS SAPUCDEX|SAPUCDEX]]</div> | ||
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fixPOPF = 1</code></blockquote> | fixPOPF = 1</code></blockquote> | ||
More help with using '''Launchpad''' can be found [[Launchpad|here]]. | More help with using '''Launchpad''' can be found [[VDMS Launchpad|here]]. | ||
==<br /> To use WaveWriter == | ==<br /> To use WaveWriter == | ||
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In LaunchPad go to "Advanced", "Troubleshooting". Check the "Custom Configuration" box and copy/paste the following in the custom configuration text box: | In LaunchPad go to "Advanced", "Troubleshooting". Check the "Custom Configuration" box and copy/paste the following in the custom configuration text box: | ||
< | <pre>[SBWavePlayer.depends] | ||
waveOut = WaveWriter | waveOut = WaveWriter | ||
[WaveWriter] | |||
CLSID = DiskWriter.WaveOut | [WaveWriter] | ||
Path = DiskWriter.dll</ | CLSID = DiskWriter.WaveOut | ||
Path = DiskWriter.dll</pre> | |||
This will output .wav files to your current (typically the game's) directory. If you want to specify your own directory (e.g. C:\My Music) then add the following two lines as well: | This will output .wav files to your current (typically the game's) directory. If you want to specify your own directory (e.g. C:\My Music) then add the following two lines as well: | ||
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== See Also == | == See Also == | ||
* [[General Game Help]] | * [[General Game Help]] | ||
* [[ | * [[VDMSound|Main VDMSound Page]] | ||
* [[Emulators]] | * [[Emulators|Main Emulator Page]] | ||
* [[Utilities | * [[Utilities|Main Utilities Page]] | ||
| | ||
[[Category:Technical Info]] | [[Category:Technical Info]] | ||
[[Category:Game Help]] | [[Category:Game Help]] | ||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Utilities]] | [[Category:Utilities]] | ||
[[Category: | [[Category:VDMSound Pages]] | ||
[[Category:New Pages to be Edited]] | [[Category:New Pages to be Edited]] |
Latest revision as of 20:19, 7 November 2024
To use Launchpad
Right-click on the DOS executable and choose "Run with VDMSound".
Some games require an undocumented call be used in order to function with sound and without crashing. To do this, add the following to the "Custom Configuration" textbox:
[VDMServicesProvider.config]
fixPOPF = 1
More help with using Launchpad can be found here.
To use WaveWriter
In LaunchPad go to "Advanced", "Troubleshooting". Check the "Custom Configuration" box and copy/paste the following in the custom configuration text box:
[SBWavePlayer.depends] waveOut = WaveWriter [WaveWriter] CLSID = DiskWriter.WaveOut Path = DiskWriter.dll
This will output .wav files to your current (typically the game's) directory. If you want to specify your own directory (e.g. C:\My Music) then add the following two lines as well:
[WaveWriter.config]
Path = C:\My Music
Or just add those lines to your VDMS.INI file if you run VDMSound from command-line.
References
See Also