Betrayed Alliance Book 2 Demo and Pinkun Maze Quest: Difference between pages

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Created page with "<div align="center" style="font-size: 22pt">Betrayed Alliance Book 2 Demo</div><br /> {{FanSCIReleaseInfobox | ReleaseName = Betrayed Alliance Book 2 Demo | Image = 190px<br /> ''Betrayed Alliance Book 2 Demo<br />''Title Screen | MusicalTheme = <!-- File:.ogg -- ><!-- <br />  ''InsertTitleHere''<br />  --> | ReleaseDate = {{2023}}-02-25<ref>https://sciprogramming.com/community/index.php?topic=2117.msg16096#ms..."
 
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<div align="center" style="font-size: 22pt">Betrayed Alliance Book 2 Demo</div><br />
<div align="center" style="font-size: 22pt">Pinkun Maze Quest</div><br />


{{FanSCIReleaseInfobox
{{FanAGIReleaseInfobox
| ReleaseName = Betrayed Alliance Book 2 Demo
| ReleaseName = Pinkun Maze Quest
| Image = [[Image:BetrayedAllianceBook2DemoTitleSS.png|190px]]<br />
| Image = [[Image:PinkunMazeTitleSS.png|190px]]<br />
''Betrayed Alliance Book 2 Demo<br />''Title Screen
''Pinkun Maze Quest Title Screen''
| MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br />&nbsp;
| MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br />&nbsp;
''InsertTitleHere''<br />&nbsp; -->
''InsertTitleHere''<br />&nbsp; -->
| ReleaseDate = {{2023}}-02-25<ref>https://sciprogramming.com/community/index.php?topic=2117.msg16096#msg16096</ref>
| ReleaseDate = Mar. 18, {{2002}}<ref>[[scip:community/index.php?topic=2593.0|SCIprogramming.com Topic: Pinkun Maze Test announcement]]</ref>
| ProjectStatus = {{InDevelopmentFanSCIFanSCI}}
| ReleaseVersion = 0.1
| ReleaseVersion =
| ProjectStatus = {{CompletedFanAGI}}
| Developer = {{SlattStudioDev}}
| Developer = {{NickSonneveld}}
| Publisher = {{SlattStudioPub}}
| Publisher = {{NickSonneveld}}
| Designer = {{|Designer=RyanSlattery}}
| Designer = {{NickSonneveld}}
| Source = {{Source}}[#Download Yes]
| Source = {{NoSource}}<!-- {{Source}}Included in download -->
| Category = {{FanSCIGame}}
| Category = {{FanAGIGame}}
| Type = {{FanSCIDemoGame}}
| Type = {{FanAGIMiniGame}}
| Genre = {{Adventure}}, {{RPG}}
| Genre = {{Puzzle}}
| Theme = {{FantasyRPG}}, {{HighAdventureAdven}}, {{LegendRPG}}, {{MythAdven}}
| Theme =  
| Engine = {{SCI0}}
| Engine = {{AGI2}}
| Platform = {{DOS}}
| Platform = {{DOS}}
| Localization = {{English}}
| Localization = {{English}}
| Website = [https://slattstudio.com/ slattstudio.com/]
| Website = http://agidev.com/
}}
}}


<br />
<br />
==<br /> A.K.A. ==
* '''''[[Betrayed Alliance 2 Demo]]'''''
==<br /> Description ==
==<br /> Description ==


<blockquote>
<blockquote>
'''''Betrayed Alliance Book 2''''' is a free fan-made [[SCI0]] adventure game. It was developed by [[Ryan Slattery]] (a.k.a. Doan Sephim) using [[Brian Provinciano|Brian Provinciano's]] [[SCI Studio|SCI Studio 3]] and Phil Fortier's [[SCI Companion]].
[[Nick Sonneveld]]'s '''''Pinkun Maze Quest''''' uses interpreter version 2.936.
 
</blockquote>
 
==<br /> Versions ==
 
<blockquote>
{| class="wikitable sortable" width="800"
! width="435"|Game!!width="125"|Game Version!! width="165" |Interpreter Version!!width="75"|Date
|- valign="top"
| Betrayed Alliance Book 2 Demo||align="center"|1.0||align="center"|<!--IntVer-->&nbsp;||width="75" align="center"|2023
|}
</blockquote>
</blockquote>


Line 49: Line 34:


{| align="center" width="80%"
{| align="center" width="80%"
| align="center"|[[Image:BetrayedAllianceBook2DemoSS1.png|320px]]
| align="center"|[[Image:PinkunMazeSS1.png|320px]]
| align="center"|[[Image:BetrayedAllianceBook2DemoSS2.png|320px]]
| align="center"|[[Image:PinkunMazeSS2.png|320px]]
|}
|}


==<br /> Synopsis ==
==<br /> Synopsis ==


<blockquote>
Help Pinkun find the gem!
The Cursed Forest: Dark secrets lie buried, but you're not alone! Switch between two playable characters in this fantasy adventure. Each character has their own strengths. As the General, battle your way through enemies and monsters and upgrade a few combat stats. Leah von Spier, however, is not equipped for combat and must use a different skillset to overcome enemies.
 
This Forest was home to a ancient tribe divining the mysteries of the "Great Wizard." Their disappearance is an enigma, but they left behind ruins and arcane items to puzzle over.
&nbsp;
Your goal is to escape the forest. But your way is barred by obstacles both natural and supernatural. You'll have to meet the challenges of the forest, discover and outsmart the Enchantress whose curse prohibits your escape, and uncover a few mysteries along the way - mysteries that will no doubt aid you on your quest!
</blockquote>


==<br /> About ==
==<br /> About ==


<blockquote>
A small demo of some maze generator code [[Nick Sonneveld]] wrote.
Betrayed Alliance is meant to be an original throwback to the SCI0 adventure games with a particular nod towards Quests for Glory 1 and 2. As an SCI0 game it features the characteristic type-interface as well as mouse controls.
 
<div class="Quote">
{{Quote|Attrib = {{NickSonneveldQ}} <ref>https://sciprogramming.com/community/index.php?topic=2593.msg18975#msg18975</ref>
}}
This is just a small test demo to show you what I meant with arrays and mazes:
 
The aim:
Walk around the maze to find the gem.. read solution.txt if you get lost.
 
Using 2 logics, 1 picture, 4 views and around 6 vars I've managed to create a working 6x6 maze in AGI.  I could go up to 16x16 if I felt like it.. but it would be hard to navigate.
 
I can't release the tools yet, because they need a bit of cleaning up, but this is to demonstrate them.  I've borrowed a few graphics from space quest 2, but the picture background I made myself (you can tell!). The blockages don't quite block the player because add.to.pic doesn't create a large enough margin, I'll work on that.  But they do represent a direction you can't travel in.


Betrayed Alliance Book 2 also features music and sound compatible with many classic music drivers: Mt32, Adlib, Soundblaster, Tandy 3, PC speaker, and perhaps more to come!
I plan on adding to this game, making the backgrounds a bit more varied and some other gameplay elements.
</blockquote>
</div>


==<br /> Where to Get It ==
==<br /> Where to Get It ==


<blockquote>* [[Image:ZIP.png|ZIP File]] [[File:|Betrayed Alliance Book 2 Demo]]<span class="DLInfo"> (ZIP file) []</span></blockquote>
* [[Image:ZIP.png|ZIP File]] [[AGI:FanGames/PinkunMazeQuest(wSRC).zip|Pinkun Maze]]<span class="DLInfo"> (ZIP file) [65.7 KB]</span>
 
&nbsp;


==<br /> Walkthroughs/Hints ==
== Walkthroughs/Hints ==


* No walkthrough available.
* Walkthrough included in game download.


==<br /> References ==
==<br /> References ==
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==<br /> Related Links ==
==<br /> Related Links ==


* [[Betrayed Alliance Series]]
* [[Fan AGI Release List]]
* [https://slattstudio.com/betrayed-alliance/ https://slattstudio.com/betrayed-alliance/]
* [[:Category:Fan Releases|Fan Releases]]
* [[Fan SCI Release List (Sortable)|Fan SCI Release List]]
* [[:Category:Fan Releases|All Fan Releases]]
&nbsp;
&nbsp;
<!--[[Category:]]-->
<!-- [[Category:]] -->

Revision as of 23:23, 24 January 2025

Pinkun Maze Quest


Pinkun Maze Quest

Pinkun Maze Quest Title Screen

Release Date: Mar. 18, 2002[1]
Latest Version: 0.1
Project Status: Completed
Developer(s): Nick Sonneveld
Publisher: Nick Sonneveld
Designer(s): Nick Sonneveld
Source Available:  No
Category: Game
Type: Mini
Genre: Puzzle
Theme(s):
Engine: AGI2
Platform: MS-DOS
Localization: English
Website: http://agidev.com/




Description

Nick Sonneveld's Pinkun Maze Quest uses interpreter version 2.936.


Screenshots


Synopsis

Help Pinkun find the gem!

 


About

A small demo of some maze generator code Nick Sonneveld wrote.

This is just a small test demo to show you what I meant with arrays and mazes:

The aim: Walk around the maze to find the gem.. read solution.txt if you get lost.

Using 2 logics, 1 picture, 4 views and around 6 vars I've managed to create a working 6x6 maze in AGI. I could go up to 16x16 if I felt like it.. but it would be hard to navigate.

I can't release the tools yet, because they need a bit of cleaning up, but this is to demonstrate them. I've borrowed a few graphics from space quest 2, but the picture background I made myself (you can tell!). The blockages don't quite block the player because add.to.pic doesn't create a large enough margin, I'll work on that. But they do represent a direction you can't travel in.

I plan on adding to this game, making the backgrounds a bit more varied and some other gameplay elements.


Where to Get It

 

Walkthroughs/Hints

  • Walkthrough included in game download.


References


Related Links