The Isle of the Beast's Gazebo and Space Quest IV: Roger Wilco and the Time Rippers Development: Difference between pages

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==<br /> Game Design Document ==
 
<!-- * [[File:PDF.png]] [[:File:SQ4DesignDocument.pdf|Larry's Casino Design Document]]<span class="DLInfo"> PDF File []</span> --> <!-- {{CitationReq}} --><!-- <ref>[http:// Game Design]</ref> -->
 
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| align="center" valign="top" | ''Space Quest 4 Storyboard''<br /> {{CitationReq}}<!-- <ref>[http:// Game Design]</ref> -->
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<blockquote>
<!-- Design notes here -->
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==<br /> Game Transcript ==
 
<!-- * [[File:PDF.png]] [[Media:SQ4GameTranscript.pdf|Space Quest IV: Roger Wilco and the Time Rippers Game Transcript]]<span class="DLInfo"> PDF File []</span> --> <!-- <ref>Text Extracted by [[:User:BBP|Bonny Ploeg]]</ref> -->
 
<blockquote>
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==<br /> Exploring Game Resources ==
 
<blockquote>
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===<br /> Resources Used ===
 
* [[VIEW Resource (SCI)#V56|*.V56]] — 256 color VIEW resources; sprite graphics. Location: RESOURCE.00*, patchDir.
* [[Picture Resource (SCI)#P56|*.P56]] — 256 color Picture resources; background graphics. Location: RESOURCE.00*, patchDir.
* [[Script Resource (SCI)#SCR|*.SCR]] — Script resources; static logic data. Location: RESOURCE.00*, patchDir.
* [[Text Resource (SCI)#TEX|*.TEX]] — Text Resources.<ref>Texts deprecated in favor of messages</ref> Location: RESOURCE.00*, patchDir.
* [[Sound Resource (SCI)#SND|*.SND]] — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
* [[Vocab Resource (SCI)#VOC|*.VOC]] — Vocab (not used).<ref>Type 0x85 resources are 'memory' resources, which are only used internally.</ref> Location: RESOURCE.00*, patchDir.
* [[Font Resource (SCI)#FON|*.FON]] — Font resources; graphics to display text. Location: RESOURCE.00*, patchDir.
* [[Patch Resource (SCI)#PAT|*.PAT]] — Patch resources; audio patch files. Location: RESOURCE.00*, patchDir.
* [[Palette Resource (SCI)#PAL|*.PAL]] — Palette Resource; 256 color palette files. Location: RESOURCE.00*, patchDir.
* [[Audio Resource (SCI)#AUD|*.AUD]] — Audio resources; voice and digital sound effects. Location: RESOURCE.00*, patchDir.
* [[Message Resource (SCI)#MSG|*.MSG]] — Message resources; text plus metadata. Location: RESOURCE.00*, patchDir.
* [[Heap Resource (SCI)#HEP|*.HEP]] — Heap resources; dynamic script data.<ref>The script resource split introduced in SCI01 was incorporated into the actual resource layout in SCI1</ref> Location: RESOURCE.00*, patchDir.
 
====<br /> External Resources ====
 
* [[Map Resource (SCI)#MAP|*.MAP]] — Map resources; lookup tables for the individual resources. Location: External, patchDir.
</blockquote>
 
==<br /> Developer Notes ==
 
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==<br /> References ==
 
<references />
 
==<br /> Related Links ==
 
* [[Space Quest Series]]
* [[Roger Wilco]]
* [[w:Space Quest#Roger Wilco|Roger Wilco on Wikipedia]]
* [[:Category:Game Development|Game Development]]
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* [[Exploring Game Resources]]
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Revision as of 01:14, 3 June 2024

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Game Design Document

File:SQ4Storyboard.png
Space Quest 4 Storyboard
Citation Required[1]


Game Transcript


Exploring Game Resources


Resources Used

  • *.V56 — 256 color VIEW resources; sprite graphics. Location: RESOURCE.00*, patchDir.
  • *.P56 — 256 color Picture resources; background graphics. Location: RESOURCE.00*, patchDir.
  • *.SCR — Script resources; static logic data. Location: RESOURCE.00*, patchDir.
  • *.TEX — Text Resources.[2] Location: RESOURCE.00*, patchDir.
  • *.SND — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
  • *.VOC — Vocab (not used).[3] Location: RESOURCE.00*, patchDir.
  • *.FON — Font resources; graphics to display text. Location: RESOURCE.00*, patchDir.
  • *.PAT — Patch resources; audio patch files. Location: RESOURCE.00*, patchDir.
  • *.PAL — Palette Resource; 256 color palette files. Location: RESOURCE.00*, patchDir.
  • *.AUD — Audio resources; voice and digital sound effects. Location: RESOURCE.00*, patchDir.
  • *.MSG — Message resources; text plus metadata. Location: RESOURCE.00*, patchDir.
  • *.HEP — Heap resources; dynamic script data.[4] Location: RESOURCE.00*, patchDir.


External Resources

  • *.MAP — Map resources; lookup tables for the individual resources. Location: External, patchDir.


Developer Notes


References

  1. This entry requires a citation or source.
  2. Texts deprecated in favor of messages
  3. Type 0x85 resources are 'memory' resources, which are only used internally.
  4. The script resource split introduced in SCI01 was incorporated into the actual resource layout in SCI1


Related Links