Code-Name: ICEMAN Development: Difference between revisions

From Sierra Wiki
Jump to navigationJump to search
 
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{SubpageDevLinks}}
{{DevSubpageLinks}}
{{DevStub}}
{{DevStub}}



Latest revision as of 19:15, 4 February 2025


  This article is a Development development stub page. You can help the Sierra Wiki by expanding it.


 
 


Game Design Document


Game Transcript


Exploring Game Resources


Resources Used

  • VIEW.* — View resources; 16 color sprite graphics. Location: RESOURCE.00*, RESSCI.00*, patchDir.
  • PIC.* — Picture resources; 16 color background graphics. Location: RESOURCE.00*, RESSCI.00*, patchDir.
  • SCRIPT.* — Script resources; the game logic. Location: RESOURCE.00*, RESSCI.00*, patchDir.
  • TEXT.* — Text resources; series of ASCII strings. Location: RESOURCE.00*, RESSCI.00*, patchDir.
  • SOUND.* — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
  • VOCAB.* — Vocabulary resources; Internal dictionary for the parser. Location: RESOURCE.00*, RESSCI.00*, patchDir.
  • FONT.* — Font resources; graphics to display text. Location: RESOURCE.00*, patchDir.
  • CURSOR.* — Cursor resources; graphics for the cursor or pointer. Location: RESOURCE.00*, patchDir.
  • PATCH.* — Patch resources; Audio patch files. Location: RESOURCE.00*, patchDir.


External Resources


Developer Notes


References



Related Links