Code-Name: ICEMAN Development: Difference between revisions
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Latest revision as of 19:15, 4 February 2025
Release Info | Releases | Release Credits | Development | Technical | Cover Art | Screenshots | Media | Manual | Contents | Soundtrack | Misc
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Game Design Document
Game Transcript
Exploring Game Resources
Resources Used
- VIEW.* — View resources; 16 color sprite graphics. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- PIC.* — Picture resources; 16 color background graphics. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- SCRIPT.* — Script resources; the game logic. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- TEXT.* — Text resources; series of ASCII strings. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- SOUND.* — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
- VOCAB.* — Vocabulary resources; Internal dictionary for the parser. Location: RESOURCE.00*, RESSCI.00*, patchDir.
- FONT.* — Font resources; graphics to display text. Location: RESOURCE.00*, patchDir.
- CURSOR.* — Cursor resources; graphics for the cursor or pointer. Location: RESOURCE.00*, patchDir.
- PATCH.* — Patch resources; Audio patch files. Location: RESOURCE.00*, patchDir.
External Resources
Developer Notes
References