John Cutter: Difference between revisions

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<!-- ==<br /> A.K.A. ==
==<br /> About ==


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{{Quote|Attrib = MobyGames<ref>https://www.mobygames.com/person/64/john-cutter/</ref>
==<br /> About ==
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John Cutter is a North American game designer. He attended Pepperdine University from 1980 to 1983, and began making games shortly afterwards. He worked as a designer and programmer for Gamestar from 1984 to 1986, mainly on sports games.


<blockquote>
In 1986 Cutter joined Cinemaware, where he became employee #1 and went on to design and produce many of their best-known games. He stayed with Cinemaware until 1991. After a short stay with New World Computing he joined Dynamix in the same year. He was the lead designer of Betrayal at Krondor (1993).
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==<br /> Home Page ==
==<br /> Home Page ==


* [http://www.johncutterdesign.com www.johncutterdesign.com]
* [http://www.johncutterdesign.com/ ]
* [https://www.facebook.com/john.cutter.737 John Cutter on Facebook]
* [[linkedin:johnmcutter|John Cutter on LinkedIn]]


==<br /> Games by John Cutter ==
==<br /> Games by John Cutter ==
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{| class="wikitable sortable" <!-- width="800" -->
{| class="wikitable sortable" <!-- width="800" -->
! width="350" | Title !! width="70" | Year !! width="" | Credits
! width="400" | Title !! width="30" | Year !! width="400" | Credits
|- valign="top"
|- valign="top"
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| [[Betrayal at Krondor]] || align="center" | [[1993]] || Design, Director
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{| class="wikitable sortable" <!-- width="800" -->
! width="350" | Title !! width="30" | Year !! width="450" | Credits
! width="400" | Title !! width="30" | Year !! width="400" | Credits
|- valign="top"
|- valign="top"
| GameNameHere || align="center" | YearHere || CreditsHere
| [[Return to Krondor]] || align="center" | [[1998]] || Special Thanks for their vision in creating Betrayal at Krondor
|}
|}
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* [[:Category:Contributions by John Cutter|Contributions by John Cutter]]
* [[:Category:Contributions by John Cutter|Contributions by John Cutter]]
* [[w:Special:Search/John Cutter|Search for John Cutter on Wikipedia]]
* [[w:Special:Search/John Cutter|Search for John Cutter on Wikipedia]]
* [[mobydev:|John Cutter on MobyGames]]
* [[mobydev:64|John Cutter on MobyGames]]
* [[imdb:nm1643296|John Cutter on IMDb]]
* [[imdb:nm1643296|John Cutter on IMDb]]
 
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[[Category:Designers]]
[[Category:Designers]]
[[Category:Dynamix Designers]]
[[Category:Contributors]]
[[Category:Contributors]]
[[Category: Dynamix Contributors]]
[[Category:Directors]]
[[Category:Thanks]]

Latest revision as of 20:41, 27 September 2024

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John Cutter




About

MobyGames[1] wrote:

John Cutter is a North American game designer. He attended Pepperdine University from 1980 to 1983, and began making games shortly afterwards. He worked as a designer and programmer for Gamestar from 1984 to 1986, mainly on sports games.

In 1986 Cutter joined Cinemaware, where he became employee #1 and went on to design and produce many of their best-known games. He stayed with Cinemaware until 1991. After a short stay with New World Computing he joined Dynamix in the same year. He was the lead designer of Betrayal at Krondor (1993).


Home Page


Games by John Cutter

Title Year Credits
Betrayal at Krondor 1993 Design, Director


Contributions by John Cutter

Title Year Credits
Return to Krondor 1998 Special Thanks for their vision in creating Betrayal at Krondor


References


See Also