Jacqueline Austin: Difference between revisions
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* [[:Category:Releases by Jacqueline Austin|Releases by Jacqueline Austin]] | * [[:Category:Releases by Jacqueline Austin|Releases by Jacqueline Austin]] | ||
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Latest revision as of 15:05, 29 September 2024
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Jacqueline Austin |
About
MobyGames[1] wrote:
Jacqueline Austin (Creative Designer, "The Colonel's Bequest," Sierra 2/90) writes screenplays, web content and novels as well as designing games. "The Colonel's Bequest" was one of the first character and plot-driven games and was commended by "Computer Gaming Magazine" for its pioneering structure and design (cover story, 2/90). The design also features one of the first uses of time-driven elements in a narrative game.
Home Page
- https://jacajacjac.wordpress.com/
- Jacqueline Austin's Facebook Page
- Jacqueline Austin's YouTube Page
Games by Jacqueline Austin
Title Year Credits The Colonel's Bequest 1989 Design, Creative Designer