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Latest revision as of 00:14, 3 June 2024
Source Logo | |
Dates Used: | 2004 - |
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Company: | Valve |
Developer(s): | Valve |
Type: | |
Dev Language: | |
Open Source: | |
Source Availability: | |
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Description
Source is a 3D video game engine developed by Valve Corporation as the successor of GoldSrc. It debuted with Counter-Strike: Source in June 2004, followed shortly by Half-Life 2, and has been in active development since. Source does not have a concise version numbering scheme; instead, it is designed in constant incremental updates.[1] The successor, Source 2, was officially announced in March 2015, with the first game to use it being Dota 2, which was ported over from Source later that year.
Games using Source Engine
- Half-Life 2 (2004)
- Half-Life 2: Deathmatch (2004)
- Half-Life: Source (2004)
- Counter-Strike: Source (2004)
- Day of Defeat: Source (2005)
- Half-Life 2: Lost Coast (2005)
- Half-Life Deathmatch: Source (2006)
- Half-Life 2: Episode One (2006)
- Half-Life 2: Episode Two (2007)
- Team Fortress 2 (2007)
- Portal (2007)
- Left 4 Dead (2008)
- Left 4 Dead 2 (2009)
- Alien Swarm (2010)
- Portal 2 (2011)
- Counter-Strike: Global Offensive (2012)
- Dota 2 (2013) (ported to Source 2 in 2015)
See Also
- Source Engine on Wikipedia
- Source Engine on MobyGames
- Valve
- Valve Developed Releases
- Valve Corporation on Wikipedia
- Valve Corporation on MobyGames