Adventure Game Design System: Difference between revisions
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Revision as of 19:25, 27 November 2024
Adventure Game Design System
Version
Authors: Alex Simkin, Serge Lapin
Authors: Alex Simkin, Serge Lapin
Adventure Game Design System Screenshot | |||
Latest Version: | |||
---|---|---|---|
Release Date: | 1991 | ||
Company: | N/A | ||
Publication Status: | Published | ||
Developer(s): | Alex Simkin, Serge Lapin | ||
Interface: | GUI | ||
Language: | C | ||
Open Source: | Closed | ||
Source Availability: | No | ||
License: | None | ||
Type: | IDE | ||
Platform: | DOS | ||
Localization: | Russian with English translated documents | ||
Website: |
Description
Adventure Game Design System or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games.
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Features
Version History
Development Status
Usage
- See included documentation
Options
Download
Download from here:
- File:Adventure Game Design System (AGDS).zip (ZIP file) [532 KB]
Known issues
- None known
Credits
References
Also See