Imported SCI Tutorials: Difference between revisions
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<div align="center">Page: [[Imported SCI Pages 1|1]] | [[Imported SCI Pages 2|2]] | [[Imported SCI Resources|Resources]] | [[Imported SCI Tutorials|Tutorials]] | [[Imported SCI Tools|Tools]] | [[SCI Games|Games]] | [[SCI Fan Games|Fan Games]] | [[SCI Demos|Demos]] | [[SCI Devs|Devs]] | [[Non SCI specific|Non SCI]]</div><br /> | <div align="center">Page: [[Imported SCI Pages 1|1]] | [[Imported SCI Pages 2|2]] | [[Imported SCI Examples|Examples]] | [[Imported SCI Resources|Resources]] | [[Imported SCI Tutorials|Tutorials]] | [[Imported SCI Tools|Tools]] | [[SCI Games|Games]] | [[SCI Fan Games|Fan Games]] | [[SCI Demos|Demos]] | [[SCI Devs|Devs]] | [[Non SCI specific|Non SCI]]</div><br /> | ||
* [[Advanced SCI Tutorials]] | * [[Advanced SCI Tutorials]] |
Revision as of 16:03, 28 April 2025
- Adding Sound Support
- Getting Started With SCI Development
- Placing Inventory Descriptions in a Text Resource
- Manipulating the Parser - Part 1 - 'Complex' Nouns
- Manipulating the Parser - Part 2 - Addressing Actors
- SCI Studio Tutorial 2
- Chapter 1 - Global Said() Statements
- Chapter 2 - Oh, yeah? Well, "%s" this!
- Chapter 3 - Making Actors Move Along Paths
- Chapter 4 - Moving Actors and Triggering Events
- Chapter 5 - Allowing Actors to Walk Through/Over Views/Props
- Chapter 6 - Checking a Door's State
- Chapter 7 - Creating Custom Buttons
- Chapter 8 - Creating Custom Windows
- Chapter 9 - Creating Custom Slider Controls
- Point and Click Tutorial: Chapter 10 - Point and Click Menu Views
- Point and Click Tutorial: Chapter 11 - Creating the Point and Click Script
- Point and Click Tutorial: Chapter 12 - Creating the Room 1 Script
- Point and Click Tutorial: Chapter 13 - Examples of Scripting Point and Click Responses
- Point and Click Tutorial: Chapter 1 - Preparing the Main Script
- Point and Click Tutorial: Chapter 2 - Ordering the Cursors
- Point and Click Tutorial: Chapter 3 - Prepare the Text for our Inventory Room
- Point and Click Tutorial: Chapter 4 - Inventory Views
- Point and Click Tutorial: Chapter 5 - Scripting the Inventory Room
- Point and Click Tutorial: Chapter 6 - Inventory Room Loose Ends
- Point and Click Tutorial: Chapter 7 - Preparing the Supporting Scripts
- Point and Click Tutorial: Chapter 8 - Ordering the Additional Cursors
- Point and Click Tutorial: Chapter 9 - Prepare the Text for our Point and Click Rooms