AddWav: Difference between revisions

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Andrew Branscom (talk | contribs)
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* [[SCI SOUND Tools]]
* [[SCI SOUND Tools]]
* [[SCI AUDIO Tools]]
 
 
[[Category:SOUND Tools]]
[[Category:SOUND Tools]]
[[Category:SCI SOUND Tools]]
[[Category:SCI SOUND Tools]]

Revision as of 21:57, 17 May 2025

AddWav

Author: NewRisingSun
AddWav
Latest Version: 
Release Date: 
Company: N/A
Publication Status:  Unpublished
Developer(s): NewRisingSun
Interface: CLI
Language: Assembly
Open Source: Closed
Source Availability:  No
License: None
Type: Template:FanSCISOUNDTool
Relevant Engine: SCI0
Platform: DOS
Localization: English
Website:


Change to Freeware or NoLicense Change to Assm, Change to Assm Tandy, Change to TandyTool, FM Towns, PC-98, Change to NESTool N/A Change to NAURL




Description

NewRisingSun's AddWav appends a sound resource with a digital WAV file. This will enable you to have digital sounds in your SCI0 game. We know that this is possible because SQ3 as well as a couple other games had digital audio sounds. You'll need to use either the SNDBLAST.DRV or MTBLAST.DRV drivers for digital sounds to work.


Features


Version History

 


Development Status

Unmaintained


Options

  1.  


Download

Download from here:


Known issues

  • Some limitations: the WAV file must be 8-bit mono and the resulting sound resource must be no bigger than 65536 bytes. See included doc for usage. SCI0 only.


Credits


References



Also See