GoldSrc

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GoldSrc
 Dates Used: 1998 - 2004
 Company: Valve
 Developer(s): Valve
Type:
 Dev Language: 
 Open Source:
 Source Availability: 
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Description

GoldSrc (pronounced "gold source") is a game engine developed by Valve Corporation, first showcased in the 1998 first-person shooter game Half-Life. Elements of GoldSrc are based on a heavily modified version of Id Software's Quake engine. Following Half-Life's release, the engine powered future titles developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple titles in the Counter-Strike series.

GoldSrc was succeeded by the Source engine with the releases of Counter-Strike: Source and Half-Life 2 in 2004, though Valve continues to support the engine with periodic updates.


Games using GoldSrc Engine


See Also