Miles Sound System
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Miles Sound System Logo | |
Dates Used: | 1991 - current |
---|---|
Company: | RAD Game Tools |
Developer(s): | John Miles |
Type: | API |
Dev Language: | |
Open Source: | Template:OpenedEng (since May 26, 2000) |
Source Availability: | No |
License: | None |
Platform(s): | DOS, Windows, Linux, Classic Mac, Mac, Xbox, Xbox 360, Xbox One, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Wii, Wii U, Switch, 3DS, Android, iOS, Windows Phone |
Website: | http://radgametools.com/miles.htm |
A.K.A.
- MSS
- Audio Interface Library
- AIL
Description
John Miles's Miles Sound System is
Design
The Audio Interface Library (AIL) is a sound middleware system originally created in 1991 by John Miles for DOS systems, supporting the myriad of different sound cards on the market through a single unified API, for both synthesized music and digitized samples. Later versions added support for Windows.
The system was sold to RAD Game Tools in the mid-1990s, who renamed it to Miles Sound System. The system has continued to receive regular updates since then, moving along with the transition from synthesized to purely digital audio. Over the years, support for more operating systems and computer architectures as well as major video game consoles was added and the system remains widely used throughout the industry.
Specifications
Versions
Games using Miles Sound System
Related software
References
See Also
- RAD Game Tools
- RAD Game Tools on Wikipedia
- mobycompny:RAD Game Tools on MobyGames
- Miles Sound System on Wikipedia
- Miles Sound System on MobyGames