G-Engine

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G-Engine


G-Engine
File:GEngineLogo.png

G-Engine Logo

 Dates Used: 1999 -
 Company: Sierra
 Developer(s): Jim Napier, Scott Bilas
Type: 3-D
 Dev Language: 
 Open Source: Closed
 Source Availability:  No
 License: Internal
 Platform(s): Windows
 Website:




A.K.A.


Description

Jim Napier and Scott Bilas's G-Engine is


Design

From the start, the project had some important things going in its favor. Sierra hired an experienced engineer, Jim Napier, who got the game started by developing the G-Engine, a 3D rendering, sound, and animation toolkit that provided the low-level foundation for us to build the game upon. After the engine's completion, Jim unfortunately had to leave the project to start on the fledgling SWAT 3 as its lead. The G-Engine was on the whole a successful part of GK3; it provided a stable base for the game and was easy to use and understand. The team was also able to reuse some of the tools and concepts that SCI had provided, such as the content database and lip-synching tools.


Specifications


Versions


Games using G-Engine


Related software


References


See Also