Young Frankenstein Easter Egg: Look at main doors from outside. Type "What huge knockers". The game will respond with "why, thank you, doctor!"
The Sting Easter Egg: Turn handle on the player piano.
King's Quest IV Easter Egg: In the stable type "Bridle horse" and the game will respond with "This isn't King's Quest IV!"
King's Quest III Easter Egg: Try to talk to Celie's chickens.
King's Quest Easter Egg: Try to kiss the frogs outside.
Pet and kiss the dog in Acts 1, 7 and 8.
Open the other vaults in the tomb for some fun.
Swing in the swing near playhouse. Save first.
Oil the axe of the armor. Save first.
Follow Jeeves in Act 2 for fun.
Try kissing the men.
Try to stand in Fifi's way while she cleans.
When you find the doctor's body in the stable, ask about Wilbur.
Pet and kiss horse before and after giving the carrot.
Trivia
One of the "inspirations" for The Colonel's Bequest was the play Tamara[3]. As a team we all went down to LA and saw it in the villa there, as mentioned in this article about the NY version Citation Required[4]. This is refuted by game designer Jacqueline Austin[5].
Roberta Williams, offers Amiga owner a different sort of entertainment experience with the releae of The Colonel's Bequest, the industry's first interactive play. Loosely based on a popular stage production caJled Tamara that has been playing in the Los Angeles Area for years [now starring Shelly Hack, of former Charlie's Angels fame], this combination adventure game/murder mystery and play puts the player in the role of an innocent bystander caught in a combination family reunion and slaughter. Definitely not for the weak of heart.
There is no scoring system in the game. Players gauge their progress in the wrap-up by means of a notebook which rates them on their detective skills... We hope this product will help bridge the gap and take gamers away from the cushion of needing a score to see how well they do. It's experimental to a degree, a real departure for us.