SoundBlaster Patch

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SoundBlaster Patch for Sierra DOS games

V1.01 © 2001 by Kalgon



Description

This SoundBlaster patch, SBSIERRA.EXE by Kalgon - Black Bird Entertainment, fixes the SB autodetect bug with fast machines above 486


Using SBSIERRA

  1. Make a backup of SNBLAST.DRV
  2. Copy SBSIERRA.EXE into your game directory
  3. Be sure your BLASTER environment is set (type "SET" to check)
  4. Run SBSIERRA.EXE


Tested Games


Troubleshooting

  1. Check your BLASTER environment, if it is not correctly set, SBSIERRA won't patch the game. Typical BLASTER environment for a SBAWE64, type : SET BLASTER=A220 I5 H5 P330 E620 T6
  2. You should have a file named SNDBLAST.DRV in your game directory. If you don't, the game you're trying to patch either works with AUDBLAST.DRV (which a newer version can be downloaded from Sierra) or works with AdLib emulation (select AdLib from the installation program).
  3. If you did copy your game from a CD, the SNDBLAST.DRV file may be read-only. To remove it, type : ATTRIB -R SNDBLAST.DRV
  4. Your sound Card HEX port address is not 0x0220 and you've got a problem because I didn't implement support for those cards... Only IRQ is fixed this version, please contact me if you really need an improved version of this patch.


© Copyright 2001 - Black Bird Entertainment


References


See Also