Police Quest 3: The Kindred Technical: Difference between revisions

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Created page with "{{TechSubpageLinks}} {{TechStub}} ==<br /> General Information == <blockquote> <!-- Add general game tech info here --> === Graphics === <blockquote> <!-- Add graphics info here --> </blockquote> === Sound === <blockquote> <!-- Add audio info here --> </blockquote> === Requirements === <blockquote> ====<br /> MS-DOS ==== <blockquote> {| |- valign="top" | width="200" | '''Minimum OS:''' || |- valign="top" | '''Minimum CPU:''' || Intel 8088 / 8086 |- v..."
 
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* [[File:ZIPInactive.png]] <span class="Inactive">No Official Patch</span>
* [[File:ZIPInactive.png]] <span class="Inactive">No Official Patch</span>


==<br /> Patches ==


== Patches ==
[[File:ZIP.png|ZIP file]]  [[SHPBin:Patches/PoliceQuest/PQ3PENT.ZIP|Police Quest III Patch (PQ3PENT)]]<span class="DLInfo"> (ZIP file) [4.94 KB]</span>


<blockquote>
<blockquote>
<!-- Put patch history and general info here -->
This patch is to fix the pentagram problem found on PQ3 if using a keyboard. See the Readme file for more information. </blockquote>
</blockquote>
 
* [[File:ZIP.png]] [[SHPBin:Patches//PQ3PENT.ZIP|Official Police Quest 3 Patch]] &nbsp; <span class="DLInfo"> ZIP File [4.94 KB]</span><!-- <br />Fixes:
[[File:ZIP.png|ZIP file]]  [[SHPBin:Patches/Misc/LSL1VGA-LSL5-Hoyle3-PQ3-SQ1VGA(486SBDRV).zip|Police Quest III SoundBlaster Patch (486SBDRV))]]<span class="DLInfo"> (ZIP file) [8 KB]</span>
:: <!-- Add patch description here -->
 
<blockquote>
For Diskette versions of older games. Corrects "error 29, unable to initialize audio hardware". Updated driver works with faster systems using the SoundBlaster 16. </blockquote>
 
[[File:ZIP.png|ZIP file]] [[SHPBin:Patches/Misc/Hoyle3-LSL1VGA-LSL5-PQ3%2BSQ1VGA(E29PATCH).zip|Police Quest III Updated Sound Drivers (E29PATCH))]]<span class="DLInfo"> (ZIP file) [8 KB]</span>
 
<blockquote>
This file contains two drivers that have been designed for compatibility with 486 systems, MTBLAST.DRV and SNDBLAST.DRV  </blockquote>
 
[[File:ZIP.png|ZIP file]]  [[SHPBin:Patches/PoliceQuest/PQ3_NRS.ZIP|Police Quest III Patch (PQ3_NRS))]]<span class="DLInfo"> (ZIP file) [8 KB]</span>


<blockquote>
This non-Sierra update is one of NewRisingSun's script level timer bugs patches. Fixes: 
* Car driving sequences
* Some animations


==<br /> New Installer ==
NOTE: Previous saved games will work only if they were saved in an area whose script code is not affected by the patch.<br /> &nbsp;</blockquote>
== New Installer ==


* [[File:Setup.png]] [[SHPBin:NewInstallers/PQ3ForDOSBox.zip|SHP New Police Quest 3 for DOSBox Installer]]<span class="DLInfo"> Setup File [681 KB]</span><br />
* [[File:Setup.png]] [[SHPBin:NewInstallers/PQ3ForDOSBox.zip|SHP New Police Quest 3 for DOSBox Installer]]<span class="DLInfo"> Setup File [681 KB]</span><br />
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This will give you some options at the beginning to configure which flags should be set and where/when you will start the game (most don't work.)  
This will give you some options at the beginning to configure which flags should be set and where/when you will start the game (most don't work.)  
</blockquote>
</blockquote>



Latest revision as of 20:49, 19 March 2025


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General Information

Graphics

Sound

Requirements


MS-DOS

Minimum OS:
Minimum CPU: Intel 8088 / 8086
Minimum RAM: 640 KB
Minimum Video RAM: N/A
Graphics Modes: Tandy / PCjr, EGA, VGA, MCGA
Audio Hardware: PC Speaker,Tandy/PCjr Sound,Tandy with DAC,AdLib,Roland MT-32,Game Blaster (CMS),Sound Blaster,Pro Audio Spectrum,PS/1 Audio Card,ThunderboardPC Speaker, Tandy/PCjr Sound, Tandy with DAC, AdLib, Roland MT-32, Game Blaster (CMS), Sound Blaster, Pro Audio Spectrum, PS/1 Audio Card, Thunderboard
Input Devices: Keyboard, Mouse, Analog Joystick
Media: 5 3½" floppy diskettes


Amiga

Minimum OS:
Minimum CPU:
Minimum RAM:
Graphics Modes:
Sound Devices Supported:
Input Devices: Keyboard, Mouse, Joystick
Media:


Exploring Game Resources


Resources Used

  • *.V56 — 256 color VIEW resources; sprite graphics. Location: RESOURCE.00*, patchDir.
  • *.P56 — 256 color Picture resources; background graphics. Location: RESOURCE.00*, patchDir.
  • *.SCR — Script resources; static logic data. Location: RESOURCE.00*, patchDir.
  • *.TEX — Text Resources.[1] Location: RESOURCE.00*, patchDir.
  • *.SND — Sound resources; MIDI music and some sound effects. Location: RESOURCE.00*, patchDir.
  • *.VOC — Vocab (not used).[2] Location: RESOURCE.00*, patchDir.
  • *.FON — Font resources; graphics to display text. Location: RESOURCE.00*, patchDir.
  • *.CUR — Cursor resources; mouse cursors (deprecated in favor of v56-based cursors). Location: RESOURCE.00*, patchDir.
  • *.PAT — Patch resources; audio patch files. Location: RESOURCE.00*, patchDir.
  • *.PAL — Palette Resource; 256 color palette files. Location: RESOURCE.00*, patchDir.


External Resources


Resource Tools

Multiplayer

None known.

Troubleshooting


Issue ID



Solution

Patches

  • No Official Patch


Patches

ZIP file Police Quest III Patch (PQ3PENT) (ZIP file) [4.94 KB]

This patch is to fix the pentagram problem found on PQ3 if using a keyboard. See the Readme file for more information.

ZIP file Police Quest III SoundBlaster Patch (486SBDRV)) (ZIP file) [8 KB]

For Diskette versions of older games. Corrects "error 29, unable to initialize audio hardware". Updated driver works with faster systems using the SoundBlaster 16.

ZIP file Police Quest III Updated Sound Drivers (E29PATCH)) (ZIP file) [8 KB]

This file contains two drivers that have been designed for compatibility with 486 systems, MTBLAST.DRV and SNDBLAST.DRV

ZIP file Police Quest III Patch (PQ3_NRS)) (ZIP file) [8 KB]

This non-Sierra update is one of NewRisingSun's script level timer bugs patches. Fixes:

  • Car driving sequences
  • Some animations

NOTE: Previous saved games will work only if they were saved in an area whose script code is not affected by the patch.
 

New Installer

Copy the files from your floppy disks into a temporary folder on your hard drive and run this installer from that folder.


Debug Modes

Rename/remove the file "version" in your PQ3 directory, or set the attribute to "read-only".

This will give you some options at the beginning to configure which flags should be set and where/when you will start the game (most don't work.)

References

  1. Texts deprecated in favor of messages
  2. Type 0x85 resources are 'memory' resources, which are only used internally.


Related Links