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| <div align="center"><div style="font-size: 22pt">IT2AGI</div><br />Version <br />''Author: [[Nat Budin]]''<br /></div>
| | #REDIRECT [[Impulse Tracker to AGI Sound]] |
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| {{AGISoftwareInfobox
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| | Software = IT2AGI
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| | Image =
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| | Version =
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| | ReleaseDate =
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| | Company =
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| | Published = {{Published}}
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| | Developers = {{NatBudinToolDev}}
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| | Interface = {{CLI}}
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| | ProgLanguage = {{Perl}}
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| | OpenSource = {{ClosedSRC}}
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| | Source = {{SourceSW}} (included in Download)
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| | License = {{NoLicense}}
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| | Type = {{AGISoundConverter}}
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| | Engine = {{AGI2Tool}}
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| | Platform = {{WinTool}}, {{LinuxTool}}
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| | Localization = {{EnglishTool}}
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| | Website =
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| }}
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| <br />
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| ==<br /> Description ==
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| <blockquote>
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| [[Nat Budin]]'s Converts [[w:ImpulseTracker|ImpulseTracker]] files to the AGI Sound format. You will need ImpulseTracker to create the music and the Perl runtime to run this Perl script.
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| {{TechToDo}}
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| </blockquote>
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| ==<br /> Features ==
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| * <!-- Add feature list here -->
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| ==<br /> Version History ==
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| <blockquote>
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| <!-- Place version history here
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| <span class="Inactive">N/A</span> -->
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| </blockquote>
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| ==<br /> Development Status ==
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| <blockquote>
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| Unmaintained
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| </blockquote>
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| ==<br /> Options ==
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| <blockquote>
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| To convert music, type this from the command line:
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| perl it2agi <name>.it
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| The script will produce a file called "<name>.ags".
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| </blockquote>
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| ==<br /> Download ==
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| <blockquote>
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| Download from here:
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| * <div id="DL">[[Image:ZIP.png|ZIP File]] [[File:Impulse_Tracker_to_AGI_Sound_(IT2AGI01).zip|Impulse_Tracker_to_AGI_Sound_(IT2AGI01).zip]] <span class="DLInfo"> (ZIP file) [4.30 KB]</span> (includes source)
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| </blockquote>
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| ==<br /> Known issues ==
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| * all the converters do not support the noise channel.
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| some converters ignore volume, frequency shifts, tempo changes and other niceties. Most of these things can actually be implemented in the AGI sound format, it's just a bit tricky and most people don't have the time/resources to implement it.
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| the size of the converted file can actually get quite big. This isn't a problem when playing in Winamp but when you play it in the actual game, it will take up a lot of space and the amount of memory the interpreter has is limited.
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| some converted files create really long silent sections at the end of the converted file.
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| MIDI and ROL files can define frequencies that are out of range in the ordinary AGI file. The converters will give up and you won't have a sound file. You could try editing the MIDI file in a MIDI editor first.
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| ==<br /> Credits ==
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| [[Nat Budin]]
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| Many thanks go to [[Lance Ewing]]. Not only did he write the
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| AGI Sound specification, enabling me to write this program,
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| I also stole a formula off his ROL2SND program. So, thanks
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| Lance!
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| ==<br /> References ==
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| <references />
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| ==<br /> Also See ==
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| * [[AGI Sound Converter Tools]]
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| [[Category:Sound Converter Tools]]
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| [[Category:AGI Sound Converter Tools]]
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