SCINews: Difference between revisions
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'''March, 2016''' | '''[[2016|March, 2016]]''' | ||
* [[SEQTool]], another SCI Companion plugin is under development. This tool is based on [[Kawa|Kawa's]] [[SeqMaker]], a command line program. With SEQTool you can edit existing [[SEQ Resource (SCI)|SEQ files]] (used for cut scenes in SCI1 and later Sierra games), create new ones from your own 320px x 200px paletted 8-bit color images, import animated GIFs to SEQ or export frames from SEQ files to individual image files. | * [[SEQTool]], another SCI Companion plugin is under development. This tool is based on [[Kawa|Kawa's]] [[SeqMaker]], a command line program. With SEQTool you can edit existing [[SEQ Resource (SCI)|SEQ files]] (used for cut scenes in SCI1 and later Sierra games), create new ones from your own 320px x 200px paletted 8-bit color images, import animated GIFs to SEQ or export frames from SEQ files to individual image files. | ||
'''Feb 07, 2016''' | '''[[2016|Feb 07, 2016]]''' | ||
* There is a new version of [[Phil Fortier|Phil Fortier's]] [[SCI Companion]]. SCI Companion v3 supports development of games from [[Sierra_Release_List#SCI0_.28early.29 | SCI0]] to [[Sierra_Release_List#SCI1.1 | SCI1.1]]. Besides VGA graphics you will now be able to add digital sound effects and lip synced speech to your SCI games. | * There is a new version of [[Phil Fortier|Phil Fortier's]] [[SCI Companion]]. SCI Companion v3 supports development of games from [[Sierra_Release_List#SCI0_.28early.29 | SCI0]] to [[Sierra_Release_List#SCI1.1 | SCI1.1]]. Besides VGA graphics you will now be able to add digital sound effects and lip synced speech to your SCI games. | ||
Revision as of 17:11, 25 November 2025
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