Script Classes for Adventure Games: Difference between revisions
From Sierra Wiki
Jump to navigationJump to search
No edit summary |
No edit summary Tag: Reverted |
||
| Line 79: | Line 79: | ||
[[Script Classes for Adventure Games/Avoider Class|12]] | | [[Script Classes for Adventure Games/Avoider Class|12]] | | ||
[[Script Classes for Adventure Games/Event Class|13]] | | [[Script Classes for Adventure Games/Event Class|13]] | | ||
[[Script Classes for Adventure Games/User Class|14]] | [[Script Classes for Adventure Games/User Class|14]] | | ||
[[Script Classes for Adventure Games/Game Class|15]] | | [[Script Classes for Adventure Games/Game Class|15]] | | ||
[[Script Classes for Adventure Games/Locale Class|16]] | | [[Script Classes for Adventure Games/Locale Class|16]] | | ||
Revision as of 19:56, 4 January 2026
Table of Contents
- Introduction
- The RootObj Class
- The Object Class
- The Collection Class
- The Script Class
- The Timer Class
- The Feature Class
- The View Class
- The PicView Class
- The Cycling Classes
- The Motion Classes
- The Avoider Class
- The Event Class
- The User Class
- The Game Class
- The Region Class
- The Locale Class
- The Room Class
- The Timer Class
- The InvItem Class
- The Block Class
- The Cage Class
- The Sound Class
- The StatusLine Class
- The File Class
- The Code Class
- Global Variables
- Index
Chapter: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Index
References
See Also:
Download Script Classes for Adventure Games in PDF Form
< Previous: Next: Introduction >