Inca: Difference between revisions

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''Inca 1'' Cover
''Inca 1'' Cover
| MusicalTheme = [[File:IncaCuzco.ogg]]<br />
| MusicalTheme = [[File:IncaCuzco.ogg]]<br />
''Cuzco''<br />
''Cuzco''
| ReleaseDate = {{1993}}-09-13<ref>Date of VERSION file</ref>
| ReleaseDate = {{1993}}-09-13<ref>Date of VERSION file</ref>
| ProjectStatus = N/A
| ProjectStatus = N/A

Revision as of 15:22, 13 February 2026

Credits Temp Page | Cast Credits Temp Page


Inca


Inca

Inca 1 Cover


Cuzco

Release Date: 1993-09-13[1]
Project Status: N/A
Latest Version: 1.001
Developer(s): Coktel Vision
Publisher: Coktel Vision
Designer(s): Richard Eter, Muriel Tramis
Source Available:  No
Category: Game
Type: Full
Genre: Action, Adventure
Theme(s): Combat Flight, SF, SF
Engine: GOB
CP Scheme: None
ESRB Rating:
Platform: MS-DOS, Macintosh, CD-i
Localization: English, French, German
Website: coktelvision.com/ (Web Archive)




A.K.A.


Description

Richard Eter and Muriel Tramis's Inca is a GOB Action/adventure game. It is part of the Inca Series. It is a game that combines adventure and action, or to put it more correctly, it's an adventure games with many action elements (such as space combat). Inca combines several genres including space combat simulator and adventure game. Some levels are purely shooting, some have maze exploration, or include inventory-based puzzles or riddles. Game progress is marked with numerical passcodes that are given after specific points of the game (12 in the disk version, 16 in the CD), allowing the player to resume playing from that chapter.


Synopsis


[2] wrote:

500 years after his death, Huayna Capac, the last grand Inca, prepares a warrior called El Dorado to gather three gems of Time, Energy and Matter, and fight Aguirre, the Spanish leader. The action begins in an asteroid space station called Paititi (its surface is marked with lines similar to the Nazca lines) from which El Dorado hurls to space flying a Tumi-shaped spaceship.

The quest brings him dodging asteroids, dogfighting with Spanish spaceships, fighting his way through mazes and performing puzzles (rituals) to summon the mummy of Pachacutec the Renovator for hints. The directions lead him to the statues of the "Founders of Huaca", Mama Ocllo and Manco Cápac, who give him the Jewel of Time. On his way back, he is captured on board the Spanish mothership (actually a galleon flying in space) trying to escape.

Afterwards he rids Paracas (a moon marked by a shape similar to the Paracas Candelabra) from Spanish ships and he meets the Aclla who acknowledges him as the new Sapa Inca and gives him the Jewel of Matter.

The Jewel of Energy is guarded by Mayans on a planet. After wandering in a maze and passing through puzzles, El Dorado reaches the "Intihuatana of Machu Picchu", where he claims the final jewel. Afterwards he uses them in combination to solve the final puzzle and is awarded the sacred tumi, sign of his anointment as son of the sun.

In the final stage El Dorado finds himself again in Aguirre's galleon, where the two duel against each other.


About

Wikipedia[3] wrote:

Inca combines several genres including space combat simulator and adventure game. Some levels are purely shooting, some have maze exploration, or include inventory-based puzzles or riddles. Game progress is marked with numerical passcodes that are given after specific points of the game (12 in the disk version, 16 in the CD), allowing the player to resume playing from that chapter.


Where to Get It

GOG

  • Not available on GOG at this time.

Amazon

Humble Bundle

eBay

Internet Archive


References


Related Links