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General Information
Graphics
Sound
Requirements
MS-DOS
| Minimum OS: |
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| Minimum CPU: |
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| Minimum RAM: |
256 KB
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| Graphics Modes: |
Hercules, CGA, Tandy / PCjr, EGA, VGA
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| Audio Hardware: |
PC Speaker, Tandy/PCjr Sound, Platform Specific
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| Input Devices: |
Keyboard, Joystick
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| Media: |
1 3½" floppy diskettes
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PC Booter
| Minimum CPU: |
|
| Minimum RAM: |
256 KB
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| Graphics Modes: |
Hercules, CGA, Tandy / PCjr, EGA, VGA
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| Audio Hardware: |
PC Speaker, Tandy/PCjr Sound, Platform Specific
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| Input Devices: |
Keyboard, Joystick
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| Media: |
1 3½" floppy diskettes
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Apple II
| Minimum OS: |
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| Minimum CPU: |
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| Minimum RAM: |
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| Graphics Modes: |
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| Input Devices: |
Keyboard, Joystick
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| Media: |
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Apple IIgs
| Minimum OS: |
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| Minimum CPU: |
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| Minimum RAM: |
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| Input Devices: |
Keyboard, Mouse, Joystick
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| Media: |
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Mac
| Minimum OS: |
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| Minimum CPU: |
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| Minimum RAM: |
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| Graphics Modes: |
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| Audio Hardware: |
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| Input Devices: |
Keyboard, Mouse
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| Media: |
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| Minimum CD-ROM Speed: |
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Amiga
| Minimum OS: |
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| Minimum CPU: |
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| Minimum RAM: |
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| Graphics Modes: |
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| Input Devices: |
Keyboard, Mouse, Joystick
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| Media: |
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Atari ST
| Minimum OS: |
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| Minimum RAM: |
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| Input Devices: |
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| Media: |
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Exploring Game Resources
Resources Used
External Resources
Resource Tools
Patches
No Official Patch
New Installer
- Requires files from the original distribution media.
Debug Modes
After the debug mode is activated, the following commands are available:
Room and Ego Commands
| Command |
Result
|
| ROOM |
Displays room number
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| TP (room number) |
Teleport to specified room (change room/scene/script)
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| POSITION + (new coordinates) |
Change egos position
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| SHOW PRIORITY |
Displays the current rooms priority bands and control lines
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| SET PRIORITY |
Set the priority of ego
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| RELEASE PRIORITY |
Release the last priority that ego was set to
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Flag and Variable Commands
| Command |
Result
|
| SHOW FLAG |
Displays a specified flag (one of 256 flags)
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| SET FLAG |
Sets a specified flag (one of 256 flags)
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| RESET FLAG |
Clears specified flag (one of 256 flags)
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| SHOW VAR or SHOW VARIABLE |
Displays one of the 256 variables
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| SET VAR or SET VARIABLE |
Change the value of one of the 256 variables
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Object/Inventory Debug Commands
| Command |
Result
|
| OBJECT NUMBER |
Displays list of all the objects and their object numbers
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| OBJECT ROOM |
Displays which room an object is found in
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| GET OBJECT |
Get specified object and adds to inventory
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| GIMME GIMME |
Get all inventory items
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* There are 256 variables and 256 flags
Misc Debug Commands
| Command |
Result
|
| QUIT |
Quit game (locks up with most later games)
|
| [SCROLL LOCK] |
Trace mode
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Game Specific Debug Commands
Note: Not all of these commands will work with all versions of the game
Here are a few interesting tricks to help you deal with that intolerable wizard in debug mode (). Type:
| Command |
Result
|
| CHECK OUT FLAG |
Shows certain status information
|
| F8 |
Shows priority screen
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| F10 |
Shows available memory
|
References
Related Links