AdLib Visual Composer
https://www.vgmpf.com/Wiki/index.php/AdLib_Visual_Composer_(DOS)
https://www.vgmpf.com/Wiki/index.php?title=AdLib_Visual_Composer
- For the example songs, see AdLib Visual Composer.
Version 1.51
![]() AdLib Visual Composer Cover | |||
Latest Version: | 1.51 | ||
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Release Date: | 1987 | ||
Company: | AdLib Inc. | ||
Publication Status: | Published | ||
Developer(s): | Unknown | ||
Interface: | GUI | ||
Language: | C | ||
Open Source: | Closed | ||
Source Availability: | No | ||
License: | Unknown | ||
Type: | Music Composition | ||
Relevant Engine: | N/A | ||
Platform: | DOS | ||
Localization: | English | ||
Website: |
Description
Visual Composer is a music composer program created by AdLib, Inc. specifically for their AdLib Music Synthesizer Card from 1987.
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AdLib Visual Composer back cover Just like the on-board OPL2 chip, Visual Composer has two modes to choose from: Six voice channels and a bass drum, snare, tom, hi-hat, and cymbal channel, or a "Without Percussion" mode with nine channels, and on each channel, only one note can play. To insert or change a note, you "paint" it over the piano roll using your mouse or computer keyboard. The whole program has only two colors to allow a wider screen resolution. It also has a MIDI recording function, but it does not work with SoundBlaster cards, and Dan Froelich and Matthias Steinwachs confirmed on their respective website using a mouse.
At any time in-song, you can change the tempo, the instruments in a channel, the volume, and the pitch accuracy. But even at that, Visual Composer can't easily do some things that other music composition programs can do, like arpeggios, pitch bends, and note slides. Arpeggios and tuplets can be created by altering the tempo in the middle of the song.
Instruments were always stored in separate files from the composition. In early versions, one instrument was stored in one INS file, which was always 54 bytes. However, due to how floppy and hard disks work, every file costs 1 KB of real disk space, so in version 1.5, the BNK format was introduced to save that space. A bank contains the names and timbres of all instruments, and you have to choose one bank for your composition. The original bank (STANDARD.BNK) has numerous instruments to choose from, from accordions to xylophones. Visual Composer does not create or modify instruments and banks itself; for that, it came with the Instrument Maker and Bank Manager programs, and also AdLib Juke Box to play ROL files in a playlist.
Music is saved in the ROL format. Games that use Visual Composer for their music either came with the artist's original ROL and BNK files and AdLib Sound Driver, or conversions in MUS (AdLib), MDI, CMF, or custom formats and drivers. Coming as ROL and BNK allowed other people to modify the songs and use the instruments from the game in their own compositions.
Screenshots
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The title screen |
One of the example tunes | Help on voices |
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Instrument maker |
Help on instruments | Playing songs on the jukebox. |
Features
AdLib Visual Composer, was an easy to use music composer program that could be purchased to enhance an AdLib sound card. This page houses the recorded music that came with the program. For an explanation of how the program works, view the AdLib Visual Composer software page.
Requirements
Version History
Development Status
Options
Download
Download from here:
File:AdLibVisualComposer151.zip (ZIP file) []
Known issues
Credits
Composers
The following composers used Visual Composer:
To Do: gather list of Sierra Composers that used Visual Composer.
References
Also See
- Music Composition Tools
- AdLib Music Synthesizer Card
- AdLib Instrument Maker
- AdLib Jukebox Playback Program
- AdLib Personal Computer Music System Demo
- AdLib Instrument File Conversion Program
- aderack.com/game-maker/index.php?title=AdLib_Visual_Composer - The Game Maker Archive