Conquests of the Longbow: The Legend of Robin Hood Development
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Game Design Document
Game Transcript
Exploring Game Resources
Resources Used
External Resources
Developer Notes
Richard Aronson[1] wrote:
Longbow was late for many reasons. None of the three original programmers (I was fourth) was there a year after it finished, and IIRC, I was the only programmer who worked on Longbow more than a month who was still with Sierra a year after it shipped (three of us choosing to go elsewhere) with two being fired before it shipped (one over my objections). But mostly I think Sierra was unhappy with the thought of pouring more money into the game. I never actually heard there would be no CD-Rom, which will give you an idea of the level or communications we had at that time.
References
- ↑ facebook.com/groups/172140776253988/ Sierra Chest Facebook Group posting]