King's Quest: Quest for the Crown

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King's Quest: Quest for the Crown


King's Quest: Quest for the Crown

King's Quest 1 Cover


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Release Date: July 1983 [1]
Project Status: N/A
Latest Version: 2.0F
Developer(s): Sierra On-Line
Publisher: IBM, Sierra On-Line, Parker Brothers
Designer(s): Roberta Williams
Source Available:  Yes
Category: Game
Type: Full Release
Genre: Adventure
Theme(s): Exploration, Fairytale, Fantasy, High Adventure, Mythology
Engine: GAL, AGI1, AGI2
CP Scheme: CPC
ESRB Rating: Unrated
Platform: MS-DOS, TandyCC3, PC Booter, Apple II, Apple IIGS, Macintosh, Amiga, Atari ST, SEGA Master System
Localization: English
Website: www.sierra.com



A.K.A.

  • King's Quest 1
  • KQ1


Description

King's Quest: Quest for the Crown (aka King's Quest) is a 1983 GAL/AGI1/ AGI2 adventure game, originally published for the IBM PCjr simply as King's Quest. The story and the general design of the game was designed by Roberta Williams.


Synopsis

1988 Sierra Catalog[2] wrote:

Become Sir Graham, brave and noble knight. Search the kingdom for the lost treasures of Daventry, and return them to King Edward. The journey will be long and treacherous, and you will meet many creatures from fable and folklore. Confront a wicked witch, a greedy troll, and a ferocious giant, among others.

Many paths await you, and only your wit and resourcefulness can guide you to success. The more clever you prove yourself, the greater the reward that awaits.


About

King's Quest was developed to showcase the advanced abilities of IBM's new computer, the PCjr. It featured higher graphics (160px x 200px by 16 colors) and a three voice audio with noise channel. IBM commissioned Sierra to produce a game that could showcase the PCjr's capabilities. [3] Though considered to be the first AGI game, it was originally developed in Game Adaptation Language, or GAL, a precursor to AGI. AGI was designed to be portable Citation Required[4]. This meant that it could easily be ported to other platforms, which is why the game was available for so many different platforms.

Though developed by Sierra with assistance from IBM, the game was originally published by by IBM and was released simply as King's Quest; the subtitle "Quest for the Crown" was added to the game box in the 5th re-release (1987), but did not appear in the game itself. The 1990 remake was renamed King's Quest I: Quest for the Crown.

The game was a huge success Citation Required[4] and helped Sierra back to solvency Citation Required[4].

Copyright record: https://publicrecords.copyright.gov/detailed-record/13820161


Downloads

GOG

Demos

  • No Known Demo Available

Misc Downloads

  • None Available


Walkthroughs/Hints


References

  1. Media:Kings_Quest_Collection_Series_-_Manual.pdf#page=6 — King's Quest Collection Manual. Sierra On-Line. 1997. p. 4. Retrieved 2016-09-25.
  2. Media:SierraCatalog-1988.pdf#page=4 — Sierra 88 Catalog 2015-11-06 (PDF). Sierra On-Line. 1988. pg. 6
  3. Trivette, Donald B. (February 1985). "Inside King's Quest". Compute! magazine.
  4. 4.0 4.1 4.2 This entry requires a citation or source.


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