Quest for Glory 4 Skill Stats

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Quest for Glory 4 Skill Stats[1]



Skill Numbers

To do -- Determine if changing anything does have any affect

Note the order is not completely according to what you see in the character/spell stats.

General

  • 0 - Strength
  • 1 - Intelligence
  • 2 - Agility
  • 3 - Vitality
  • 4 - Luck
  • 5 - Weapon use
  • 6 - Parry
  • 7 - Dodge
  • 8 - Stealth
  • 9 - Pick Locks
  • 10 - Throwing
  • 11 - Climbing
  • 12 - Magic
  • 13 - Communicate
  • 14 - Honor
  • 15 - Acrobatics
  • 16 - Experience[2]

Dynamic

  • 17 - Health stats[3]
  • 18 - Stamina stats[3]
  • 19 - Mana stats[3]

Spells

  • 20 - Open
  • 21 - Detect Magic
  • 22 - Trigger
  • 23 - Dazzle
  • 24 - Zap
  • 25 - Calm
  • 26 - Flame Dart
  • 27 - Fetch
  • 28 - Force Bolt
  • 29 - Levitate
  • 30 - Reversal
  • 31 - Juggling Lights
  • 32 - Summon Staff
  • 33 - Lightning Ball
  • 34 - Frost Bite
  • 35 - Ritual of Release
  • 36 - Invisibility
  • 37 - Aura
  • 38 - Protection
  • 39 - Resistance[4]
  • 40 - Glide
  • 41 - Paladin Heal[5]

Notes

  1. All negative numbers and numbers above 41 have an undetermined default but changing it doesn't seem to do anything.
    • Higher (the threshold seems undetermined) numbers have a default of 0.
  2. Any number from 453 and above has a default of itself (e.g. 453 has a default of 453) but changing it doesn't seem to do anything.


References

  1. Intro info Borrowed from https://tcrf.net/Notes:Quest_for_Glory:_Shadows_of_Darkness
  2. Not officially used by any game except QfG1/QfG1VGA
  3. 3.0 3.1 3.2 Could be higher than the total allowed, which might have unintended results
  4. Not selectable or visible unless Summon Staff is cast
  5. 0 makes it disappear, anything else makes it appear - it doesn't seem to matter what as long as it's not 0


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