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- ''Developer: [[Brian Provinciano]]''</div> ...|Brian Provinciano's]] original tool for creating EGA SCI games. Home page no longer exists. SCI Studio 3 is that last release version of his IDE, but it ...3 KB (457 words) - 22:46, 15 February 2025
- ''Developer: [[Brian Provinciano|Brian Provinciano]]<br /> Where file name is the name of the loader (ie. KQ1.COM). If no file name is entered, [[SIERRA.COM]] is assumed. ...2 KB (222 words) - 19:45, 1 April 2025
- <div align="center">Version 0.8.0<br />''Developer: [[Nat Budin]]''<br />[[2022|February 19, 2022]]</div> ...lexible platform for building AGI development tools from, and provides two tools of its own: a Visual Studio Code ...4 KB (472 words) - 09:03, 16 February 2025
- ...hool, Kevin Christiansen, helped out by building the graphics routines and tools for the Apple II version. At Sierra On-Line’s request, I ported the game t ==<br /> Developer Notes == ...3 KB (487 words) - 16:01, 16 February 2025
- ...t the AGI community, but a few years later I came back again and have been with it ever since. ==<br /> Tools Developed by Joel McCormick == ...7 KB (965 words) - 13:53, 6 April 2025
- * [[Bink Video|*.BIK]] — RAD Game Tools' game video format<ref>https://wiki.multimedia.cx/index.php?title=Bink_Vide ====<br /> Resource Tools ==== ...9 KB (1,355 words) - 11:43, 13 February 2025
- | Developer = {{SynergisticDev}} Birthright used no copy protection ...5 KB (540 words) - 10:40, 16 February 2025
- ...arly 1998. It was to be a futuristic game where you wake up in a cell with no memory of how you got there or who you are. The story would evolve into a ' My little known test game, AGI Piano. Still learning the ropes of AGI, I wrote a little tes ...6 KB (860 words) - 17:09, 6 April 2025
- [[AGI Sound Tutorial - Playing Sounds with External Tools|8]] | [[AGI Sound Tutorial - Location of Tools|11]] | ...8 KB (1,166 words) - 17:09, 1 April 2025
- Version 1.2.0.0<br />''Developer: [[Andrew Branscom]]''<br />[[2016|Mar. 2016]]</div> * Add images with the "Add" button or dropping them into the list. ...8 KB (1,199 words) - 10:18, 13 June 2025
- | Developer = {{NADev}} ...re AGI Studio had been released. It was created using stand-alone resource tools. The first demo was released in 1998, followed by a second demo later. Unfo ...4 KB (589 words) - 22:03, 11 April 2025
- ...and development, allowing you to create new AGI games more efficiently and with less effort. ...with no group zero words is opened. Fixes a bug in view editor when a view with a bad description pointer is opened. Fixes unhandled error in global editor ...11 KB (1,673 words) - 23:03, 15 February 2025