Script Classes for Adventure Games/Locale Class: Difference between revisions

From Sierra WikiNew
Jump to navigationJump to search
No edit summary
 
m (1 revision imported)
 
(No difference)

Latest revision as of 00:14, 3 June 2024

Official SCI Documentation
Table of Contents

Chapter: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14
15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Index


The Locale Class

Author: Jeff Stephenson

Date: 5 April 1988

 


The Locale Class

A Locale is similar to a Region in that it may encompass many Rooms, but its only purpose is to provide default responses to user input. Thus, a forest locale will provide generic responses to input like 'look forest', 'look tree', 'climb tree', etc. A locale is attached to a Room with the setLocales: method.


References



See Also:

 

Table of Contents

< Previous: The Region Class Next: The Room Class >