Script Classes for Adventure Games/Locale Class: Difference between revisions
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Latest revision as of 00:14, 3 June 2024
Official SCI Documentation
Table of Contents
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Index
The Locale Class
A Locale is similar to a Region in that it may encompass many Rooms, but its only purpose is to provide default responses to user input. Thus, a forest locale will provide generic responses to input like 'look forest', 'look tree', 'climb tree', etc. A locale is attached to a Room with the setLocales: method.
References
See Also:
< Previous: The Region Class Next: The Room Class >