Category:SCI Pages: Difference between revisions
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Revision as of 22:26, 2 June 2024
A list of all articles and pages on the Sierra Creative Interpreter (SCI).
Also See
Subcategories
This category has the following 14 subcategories, out of 14 total.
Pages in category "SCI Pages"
The following 200 pages are in this category, out of 227 total.
(previous page) (next page)A
- Actors
- Adding a Background and Static Objects
- Adding a Second Room
- Adding Sound Support
- Advanced Said() Strings - Part 1
- Advanced Said() Strings - Part 2 - Qualifying Adjectives
- Advanced Said() Strings - Part 3 - Prepositions
- Advanced SCI Tutorials
- Advanced Use of Control Areas
- Al Pond 2: Island Quest
- Animating Props
- Another DG Game: I want my C64 back
- Aquarius: An Aquatic Experience
- Arrays as Object Properties (SCI)
- AUDADD.EXE
- AUDAIFF.EXE
- AUDBITS.EXE
- AUDCHANS.EXE
- AUDCHECK.EXE
- AUDCOMP.EXE
- AUDDCOMP.EXE
- AUDDISK.EXE
- AUDMAP.EXE
- AUDMEM.EXE
- AUDPCM.EXE
- AUDPLAY.EXE
- AUDRATE.EXE
- AUDSCRAM.EXE
- AUDSOL.EXE
- AUDSTRIP.EXE
- AUDSYNC.EXE
- AUDUCOMP.EXE
- AUDUSCRM.EXE
- AUDWAVE.EXE
- Automatic doors
B
C
- Castle of Dr. Brain
- Castle of Dr. Brain Demo
- CE (SCI)
- Christmas Card 1990 - The Seasoned Professional (EGA)
- Code-Name: ICEMAN
- Code-Name: ICEMAN Demo
- Colonel's Bequest
- Colonel's Bequest Demo
- Conquests of Camelot Demo
- Conquests of Camelot: The Search for the Grail
- Conquests of the Longbow Demo
- Customizing the Title Screen
E
H
K
- King's Quest Collection Series
- King's Quest Collector's Edition
- King's Quest I: Quest for the Crown - SCI
- King's Quest I: Quest for the Crown - SCI Demo
- King's Quest II SCI
- King's Quest IV Demo
- King's Quest IV: The Perils of Rosella
- King's Quest Series
- King's Quest VI Demo
- King's Quest VII Demo
- King's Quest VII: The Princeless Bride
L
- Large-model SCI
- Leisure Suit Larry 2 Demo
- Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work
- Leisure Suit Larry 6: Shape Up or Slip Out!
- Leisure Suit Larry Series
- Leisure Suit Larry: Love for Sail!
- Lighthouse: The Dark Being
- LockerGnome Quest
- LockerGnome Quest Redux
- Loopers
- Lost Secret of the Rainforest Demo
M
- Managing the Player’s Inventory
- Manipulating the Parser - Part 1 - 'Complex' Nouns
- Manipulating the Parser - Part 2 - Addressing Actors
- Message Audio File Utility
- MESSAGES.EXE
- Mixed-Up Fairy Tales
- Mixed-Up Fairy Tales Demo
- Mixed-Up Mother Goose Deluxe
- Mixed-Up Mother Goose SCI
- Mixed-Up Mother Goose VGA
- Mixed-Up Mother Goose VGA Demo
P
- PE (SCI)
- Pepper's Adventures in Time
- Pepper's Adventures in Time Demo
- Phantasmagoria
- Phantasmagoria: A Puzzle of Flesh
- Point and Click Tutorial: Chapter 1 - Preparing the Main Script
- Point and Click Tutorial: Chapter 10 - Point and Click Menu Views
- Point and Click Tutorial: Chapter 11 - Creating the Point and Click Script
- Point and Click Tutorial: Chapter 12 - Creating the Room 1 Script
- Point and Click Tutorial: Chapter 13 - Examples of Scripting Point and Click Responses
- Point and Click Tutorial: Chapter 2 - Ordering the Cursors
- Point and Click Tutorial: Chapter 3 - Prepare the Text for our Inventory Room
- Point and Click Tutorial: Chapter 4 - Inventory Views
- Point and Click Tutorial: Chapter 5 - Scripting the Inventory Room
- Point and Click Tutorial: Chapter 6 - Inventory Room Loose Ends
- Point and Click Tutorial: Chapter 7 - Preparing the Supporting Scripts
- Point and Click Tutorial: Chapter 8 - Ordering the Additional Cursors
- Point and Click Tutorial: Chapter 9 - Prepare the Text for our Point and Click Rooms
- Police Quest Series
- Police Quest: Open Season
- Police Quest: SWAT Demo
- PostBuild
- Priority Screen (SCI)
Q
R
S
- Said() Strings - Comprehensive Examples
- Said() Strings and the Use of Articles
- SC.EXE
- Scene Builder
- SCI Companion
- SCI Logging Demo
- SCI Memory Management
- SCI Message Editor
- SCI Narration Demo
- SCI Parser Programmer's Reference
- SCI Parser Programmer's Reference/Examples
- SCI Parser Programmer's Reference/Index
- SCI Parser Programmer's Reference/Introduction
- SCI Parser Programmer's Reference/Said Spec Trees
- SCI Parser Programmer's Reference/Said Specs
- SCI Parser Programmer's Reference/Said Syntax
- SCI Parser Programmer's Reference/Tree Matching
- SCI Parser Programmer's Reference/User Parse Trees
- SCI Point and Click Tutorial
- SCI Programming Language
- SCI Special Word Classes
- SCI Studio
- SCI Studio Tutorial 1
- SCI Studio Tutorial Chapter 1 - An Introduction To SCI Resources
- SCI Studio Tutorial Chapter 10 - Getting Familiar With Objects
- SCI Studio Tutorial Chapter 11 - Variables
- SCI Studio Tutorial Chapter 12 - Methods and Procedures
- SCI Studio Tutorial Chapter 13 - Conditional and Looping Statements
- SCI Studio Tutorial Chapter 14 - Making The Title Screen
- SCI Studio Tutorial Chapter 15 - Programming The First Room
- SCI Studio Tutorial Chapter 2 - Creating The Game
- SCI Studio Tutorial Chapter 3 - Editing Views
- SCI Studio Tutorial Chapter 4 - Editing Cursors
- SCI Studio Tutorial Chapter 5 - Editing Fonts
- SCI Studio Tutorial Chapter 6 - Editing Pics
- SCI Studio Tutorial Chapter 7 - Editing The Vocabulary
- SCI Studio Tutorial Chapter 8 - An Introduction To Scripts
- SCI Studio Tutorial Chapter 9 - Elements of a Script
- SCI Tetris
- SCI Tutorials and Guides
- SCI VGA Demo
- SCIDebugModesBody
- SCIDemoListBody
- SCIListBody
- Scoring and Flags
- Scripting Props and Acts
- ScummVM
- Season's Greeting Card 1992
- Season's Greetings Series
- SeqMaker
- SEQTool
- Shivers Demo
- Sierra Demo List
- Sierra On-Line Release List