Conquests of the Longbow: The Legend of Robin Hood Development

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Game Design Document


Game Transcript


Exploring Game Resources


Resources Used


External Resources


Developer Notes

Longbow was late for many reasons. None of the three original programmers (I was fourth) was there a year after it finished, and IIRC, I was the only programmer who worked on Longbow more than a month who was still with Sierra a year after it shipped (three of us choosing to go elsewhere) with two being fired before it shipped (one over my objections). But mostly I think Sierra was unhappy with the thought of pouring more money into the game. I never actually heard there would be no CD-Rom, which will give you an idea of the level or communications we had at that time.


References

  1. facebook.com/groups/172140776253988/ Sierra Chest Facebook Group posting]


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