FreeSCI Team
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Development team: http://web.archive.org/web/20040606043525/http://freesci.linuxgames.com/devel.html
These are the (more or less) active developers of the project, and their primary area of work:
- Lars Skovlund (Maintainer, Hardcore research) <lskovlun at worldonline.dk>
- Christoph Reichenbach (UNIX) <jameson at linuxgames.com>
- Solomon "Pizza" Peachy (Sound)
- Rickard Lind (Audio subsystem redesign and MT-32 mappings)
- Matt Hargett (QA, Win32)
- Alexander Angas (Win32)
- Walter van Niftrik (Dreamcast)
Former developers and source code contributors:
- Xiaojun Chen (Glutton)
- Sean Terrell (Glutton)
- Dmitry Jemerov (Win32 port)
- Rink Springer (DOS port) <rink at springer.cx>
- Petr Vyhnak (Win32 port)
- Carl Muckenhoupt (picture and view resource drawing, SCI0 and SCI1 decompression]] (DOS code))
- Christopher T. Lansdown (Fixes for Alpha/Linux)
- Magnus Reftel (SCI heap, basic script system, Python script viewer, vocabulary management, disassembler, class list display utility)
- Sergey Lapin (port of Carl's SCI1 type 2 decompression)
- Rune Orsval (Configuration file editor)
Additional documentation contributed by:
- Ravi Iyengar (The sound resource)
- Dark Minister (Said() block format)
- Francois Boyer (Numerous kernel functions)
- Paul David Doherty (Games and version numbers)
- Bas Zoetekouw (UNIX man pages)