Gabriel Knight 1 Point List
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Gabriel Knight: Sins of The Fathers Point List
| Action | Points | Action | Points |
|---|---|---|---|
| DAY 1 | get sketch of tattoo | 2 | |
| get messages | 4 | align="center"DAY 5 | |
| get tweezers | 1 | get package | 1 |
| get magnifying glass | 1 | read newspaper | 1 |
| read Heinz Ritter book | 1 | read letter | 1 |
| get snake book | 1 | read journal | 1 |
| get gift certificate | 1 | ask Grace to research Rada Drums | 2 |
| read newspaper | 1 | get papers from Hartridge | 2 |
| ask Gran about family | 2 | escape from snake in museum | 5 |
| get book in attic | 1 | get scale from ashtray | 1 |
| read book | 1 | look at new scale | 3 |
| open clock | 5 | sketch new code on tomb | 2 |
| get photo | 1 | combine codes | 2 |
| get letter | 4 | write message on tomb | 5 |
| read letter | 1 | talk to fortune teller | 3 |
| ask Gran about Heinz Ritter | 2 | show Mosely notes | 2 |
| ask sergeant about Mosely | 2 | show Mosely 1810 clipping | 2 |
| get photos | 1 | show Mosely scales | 2 |
| look at photos | 1 | ||
| get cop to leave motorcycle | 5 | DAY 6 | |
| listen to cop radio | 2 | get book | 1 |
| sketch marks | 2 | read newspaper | 1 |
| find hatch marks in grass | 1 | get envelope | 1 |
| get snake scale | 2 | open envelope | 1 |
| get clay | 1 | read letter | 1 |
| ask Mosely about patterns | 1 | get tattoo put on by Grace | 3 |
| get file | 2 | have vendor return to police station | 2 |
| take photo | 2 | use key on Mosely's door | 2 |
| copy file | 5 | get tracker | 1 |
| return file | 1 | translate drummer | 5 |
| look at sign on counter | 1 | put tracker in sekey madoule | 3 |
| use photo on Willy | 2 | find ceremony | 3 |
| put on mask | 2 | ||
| DAY 2 | answer Damballah | 1 | |
| opening scene | 1 | answer Ogoun Badagris | 1 |
| read newspaper | 1 | ||
| change temperature | 1 | DAY 7 | |
| ask for coffee | 1 | get flashlight | 1 |
| get badge | 3 | ask Wolfgang about Africa Homeland | 3 |
| get hotdog | 1 | read newspaper | 1 |
| give hotdog to boy | 1 | open tomb | 2 |
| give painting to artist | 1 | use flashlight | 1 |
| give him sketches | 3 | open drawer | 2 |
| use badge on butler | 3 | get wallet | 2 |
| flirt with Malia | 2 | open wallet | 1 |
| ask Dr. John about historical voodoo | 2 | buy ticket to Germany | 5 |
| ask Dr. John about M. Laveau | 2 | ask Gerde about Portal Poem | 1 |
| ask watchman about M. Laveau | 1 | ask Gerde about Initiation Ceremony | 1 |
| ask watchman about other marked tombs | 1 | operate snow | 1 |
| sketch marks | 2 | get scissors | 1 |
| get brick | 1 | cut hair | 1 |
| ask Moonbeam about St. John's Eve | 2 | get chamber pot | 1 |
| ask her to dance | 1 | get scroll case on wall | 1 |
| get snake skin | 2 | get knife | 1 |
| have Moonbeam translate message | 3 | get salt | 1 |
| use mag glass on snake skin then scale | 1 | perform initiation ceremony | 1 |
| ask Willy about masks | 2 | ||
| ask Grace to do research on M. Cazaunoux | 2 | DAY 8 | |
| get key | 1 | ||
| DAY 3 | unlock door | 3 | |
| opening scene | 1 | read 1st book | 1 |
| ask for Ritter's number | 1 | read 2nd book | 1 |
| read newspaper | 2 | read 3rd book | 1 |
| sell painting | 2 | read 4th book | 1 |
| get hair gel | 1 | read 5th book | 1 |
| get M. Cazaunoux's address | 2 | buy ticket to Africa | 2 |
| call Wolfgang | 2 | ||
| talk to artist | 1 | align="center"DAY 9 | |
| dance with fortune teller | 1 | get rod | 1 |
| get fortune teller's veil | 1 | replace tiles correctly | 3 |
| use tweezers on veil | 2 | insert rod in room 3 | 5 |
| compare snake scales | 1 | operate vine | 2 |
| return veil | 1 | insert rod in room 7 | 2 |
| buy mask | 2 | look at table thoroughly | 1 |
| see Malia in cemetary | 2 | get iron bar | 1 |
| listen to lecture | 2 | get other iron bar | 1 |
| show veve to professor | 2 | use dagger on zombie | 10 |
| show photo to professor | 2 | ||
| ask about Cabrit Sans Cor | 1 | DAY 10 | |
| get priest collar | 1 | read newspaper | 1 |
| get priest shirt | 1 | get note | 1 |
| wear collar and shirt | 1 | make plan with Mosely | 2 |
| use hair gel | 1 | use rod on confessional knothole | 3 |
| get in M. Cazaunoux's | 1 | put rod under bench | 1 |
| answer her Goat without horns | 2 | put signal device under bench | 1 |
| copy bracelet | 2 | get masks and robes | 2 |
| ask Gran about Wolfgang | 1 | get and read notebook | 2 |
| ask bartender about Sam and Voodoo | 1 | get Dr John to leave his room | 5 |
| give gambling oil to Sam | 1 | get key card | 2 |
| select wonder why/powerful oil/nun get lucky | 2 | enter room 1 | 1 |
| use clay impression on Sam | 1 | get money three times | 1 |
| enter room 11 | 1 | ||
| DAY 4 | enter room 8 | 1 | |
| opening scene | 1 | use talisman on Grace | 2 |
| read newspaper | 1 | use Boar mask on Mosely | 1 |
| get snake bracelet | 1 | use Wolf mask on Gabe | 1 |
| operate binoculars | 3 | use talisman on Tetelo | 3 |
| use bracelet on Crash | 1 | toss talisman to Mosely | 3 |
| ask Crash about drummer | 2 | get stone idol | 5 |
| ask Crash about Hounfour | 1 | use hand icon on Malia | 10 |
| align="center" width="300" | 335 / 335 | ||
References
See Also