Zeus Series

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Zeus Series


Zeus Series
Release Dates:  2000-2001
Developer(s): Impressions Games
Publisher: Sierra
Release Label: Sierra Studios
Designer(s): Chris Beatrice, Tony Leier
Category: Games
Type: Full
Genres: Sim, Strategy
Themes: City Building, Construction, Historical, Managerial, Myth, RTS, Tactics
Engines: Darklands
Platforms: Windows
Localizations: English, French, German, Chinese, Italian, Polish, Portuguese
Website: impressionsgames.com (Web Archive)




Description

Chris Beatrice and Tony Leier's Zeus Series is


Games in Series


About

  • N/A


Series Collections


Compilations


Freeware/Extras/Mini Games

  • None


Demos


Fan Remakes

  • No known fan games/remakes available


Downloads

Links to individual game installers can be found on each game's page.

Patches


Zeus: Master of Olympus

Zeus Enhancement Pack 1.1.0.0.
Zeus Enhancement Pack 1.1.0.0 UK.
Zeus Enhancement Pack 1.1.0.0 Spanish.
Zeus Enhancement Pack 1.1.0.0 French.
Zeus Enhancement Pack 1.1.0.0 Italian.
Zeus Enhancement Pack 1.1.0.0 Polish.
Zeus Enhancement Pack 1.1.0.0 Japanese.


Poseidon Zeus Official Expansion

Rich Man's Blues is a new mission for owners of Poseidon: Official Zeus Expansion available by download only.

This add-on mission requires Poseidon: Official Zeus Expansion to run, and an additional 2 MB of free hard drive space. The adventure may be played by running Poseidon and selecting Rich Man's Blues from the Custom Adventures option.

The Poseidon 2.1 Patch makes the following updates to Zeus Official Expansion Poseidon:
  • Greek Custom Adventures no longer show up as Atlantean Custom Adventures.
  • Pyramids will no longer become corrupt after delete/undo.
  • The game no longer pauses when deleting certain structures.
  • Resource gatherers are better able to find the closest available resources.
  • Hera is quicker to rebuff Zeus when he invades.
  • Pyramids destroyed by disasters may be rebuilt.
  • Setting a 'Slay' goal in the editor no longer causes an exit to desktop.
  • 'Doubled' fishing points have been fixed.
  • Dionysus prevents unrest properly.
  • An uncommon situation where Armies get stuck on the world level has been fixed.
  • Disasters do not permanently kill heroes.
  • Heroes no longer get stuck on Hippodrome Crosswalks.
  • Custom Adventures no longer slip into 'Open Play' mode, adventure creators do not need to include the .set file when exchanging adventures.
  • On-loan troops no longer get stuck on the edge of the screen when attempting to return home.


References



Related Links