MEKA: Difference between revisions
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<div align="center"><span style="font-size: 22pt">MEKA</span><!--<br />''Version ''--><br />''Author: [[Joakim Möller]], [[Lance Ewing]] and [[Peter Kelly]]''<br />''1998''</div></div> | |||
<div align="center" style="font-size: 22pt">MEKA</ | {{TechToolStub}} | ||
< | |||
'' | |||
{{FanAGISoftwareInfobox | {{FanAGISoftwareInfobox | ||
| Software = MEKA | | Software = MEKA | ||
| Image = | | Image = | ||
| Version = {{UnknownVerTool}} | |||
| Version = | | ReleaseDate = {{1998S}}-10-10<ref>From the program's Source files</ref> | ||
| ReleaseDate = | |||
| Company = {{NAToolCo}} | | Company = {{NAToolCo}} | ||
| Published = {{Published}} | | Published = {{Published}} | ||
| Developers = {{JoakimMöllerToolDev}}, {{LanceEwingToolDev}}, {{PeterKellyToolDev}} | | Developers = {{JoakimMöllerToolDev}}, {{LanceEwingToolDev}}, {{PeterKellyToolDev}} | ||
| Interface = | | Interface = {{CLI}} | ||
| ProgLanguage = {{C}} | | ProgLanguage = {{C}} | ||
| OpenSource = {{OpenSRC}} | | OpenSource = {{OpenSRC}} | ||
| Source = {{SourceSW}} | | Source = {{SourceSW}}[[#DL|Yes]] (included in download) | ||
| License = {{NoLicense}} | | License = {{NoLicense}} | ||
| Type = {{FanAGIInterp}} {{AGIInterpreter}} | |||
| Engine = {{AGITool}} | |||
| Platform = {{DOSTool}} | | Platform = {{DOSTool}} | ||
| Localization = {{EnglishTool}} | | Localization = {{EnglishTool}} | ||
| Website = {{agifansURL}} | | Website = {{agifansURL}} | ||
| Line 26: | Line 23: | ||
<br /> | <br /> | ||
==<br /><br /> Description == | ==<br /> A.K.A. == | ||
* MEKA | |||
==<br /> Description == | |||
<blockquote> | <blockquote> | ||
''' | [[Joakim Möller]], [[Lance Ewing]], and [[Peter Kelly]]'s '''M.E.K.A''' stands for ''Möller, Ewing, and Kelly Adventure'' and has been developed by AGI hackers [[Joakim Möller]], [[Lance Ewing]] and [[Peter Kelly]] using DJGPP and the Allegro library to run under MS-DOS. It has support for both v2 and v3 games, and some routines from MEKA have been reused in Sarien, specifically the LZW decompression routines and modified picture decoding routines. | ||
</blockquote> | </blockquote> | ||
==<br /> Features == | ==<br /> Features == | ||
<blockquote> | |||
<!-- Add feature list here --> | |||
</blockquote> | |||
==<br /> Requirements == | |||
<blockquote> | |||
<!-- Add requirements here --> | |||
</blockquote> | |||
==<br /> Version History == | ==<br /> Version History == | ||
<blockquote> | <blockquote> | ||
<!-- Place version history here --> | |||
</blockquote> | </blockquote> | ||
| Line 46: | Line 54: | ||
<blockquote> | <blockquote> | ||
Further development of M.E.K.A. has been abandoned. | |||
</blockquote> | </blockquote> | ||
==<br /> Usage == | ==<br /> Usage == | ||
<blockquote> | |||
Working name for an AGI interpreter based on the work done by J. Moller, | |||
L. Ewing, and P. Kelly, thus the name M.E.K.A. (A is Adventure). These | |||
three formed the AGI group and did the bulk of the initial investigation | |||
but we have since been grateful to the others who have joined the team | |||
in a practical way. | |||
Copy MEKA.EXE to your AGI game's folder. | |||
CD to that folder and run MEKA from the DOS command prompt. If you get the | |||
following error: | |||
<blockquote> | |||
Load Error- No DPMI | |||
</blockquote> | |||
copy CWSDPMI.EXE to the same directory and run MEKA.EXE again. | |||
</blockquote> | |||
==<br /> Options == | ==<br /> Options == | ||
| Line 60: | Line 84: | ||
</blockquote> | </blockquote> | ||
<div id="DL"> | |||
==<br /> Download == | ==<br /> Download == | ||
<blockquote> | <blockquote> | ||
Download from here: | Download from here: | ||
* [[Image:ZIP.png|ZIP File]] [[File:MEKA(wSRC).zip|MEKA(wSRC).zip]] <span class="DLInfo"> (ZIP file) [325 KB]</span> (includes source) | |||
* [[Image:ZIP.png|ZIP File]] [[File:MEKA.ZIP|MEKA.ZIP]] <span class="DLInfo"> (ZIP file) [317 KB]</span> (includes source) | * [[Image:ZIP.png|ZIP File]] [[File:MEKA.ZIP|MEKA.ZIP]] <span class="DLInfo"> (ZIP file) [317 KB]</span> (includes source) | ||
</blockquote> | </blockquote> | ||
| Line 73: | Line 99: | ||
==<br /> Credits == | ==<br /> Credits == | ||
* [[Joakim Möller]] | * [[Joakim Möller]] | ||
* [[Lance Ewing]] | |||
* [[Peter Kelly ]] | |||
==<br /> Legal == | |||
M.E.K.A. was released with no license. | |||
==<br /> References == | ==<br /> References == | ||
<references /> | <references /><!-- Do not edit this section. It is autopopulated by <ref></ref> tags --> | ||
==<br /> Also See == | ==<br /> Also See == | ||
* | * [[:Category:AGI Resources|AGI Resources]] | ||
* [[:Category:AGI Interpreters|AGI Interpreters]] | |||
* [https://www.agifans.com/ agifans] | |||
| | ||
[[Category:Technical Info]] | [[Category:Technical Info]] | ||
[[Category:References]] | |||
[[Category:Historical Pages]] | |||
[[Category:General Tools]] | |||
[[Category:Interpreter Articles]] | |||
[[Category:Resource Articles]] | |||
[[Category:AGI Resource Articles]] | |||
[[Category:Third Party AGI Interpreters]] | [[Category:Third Party AGI Interpreters]] | ||
Revision as of 19:32, 21 October 2025
| This article is a tool stub page. You can help the Sierra Wiki by expanding it. |
| Latest Version: | — | ||
|---|---|---|---|
| Release Date: | 1998-10-10[1] | ||
| Company: | N/A | ||
| Development Status: | {{{DevStatus}}} | ||
| Publication Status: | Published | ||
| Developer(s): | Joakim Möller, Lance Ewing, Peter Kelly | ||
| Interface: | CLI | ||
| Language: | C | ||
| Open Source: | Open | ||
| Source Availability: | Yes (included in download) | ||
| License: | None | ||
| Type: | Interpreter Interpreter | ||
| Relevant Engine: | AGI | ||
| Platform: | DOS | ||
| Localization: | English | ||
| Website: | www.agifans.com/ | ||
A.K.A.
- MEKA
Description
Joakim Möller, Lance Ewing, and Peter Kelly's M.E.K.A stands for Möller, Ewing, and Kelly Adventure and has been developed by AGI hackers Joakim Möller, Lance Ewing and Peter Kelly using DJGPP and the Allegro library to run under MS-DOS. It has support for both v2 and v3 games, and some routines from MEKA have been reused in Sarien, specifically the LZW decompression routines and modified picture decoding routines.
Features
Requirements
Version History
Development Status
Further development of M.E.K.A. has been abandoned.
Usage
Working name for an AGI interpreter based on the work done by J. Moller, L. Ewing, and P. Kelly, thus the name M.E.K.A. (A is Adventure). These three formed the AGI group and did the bulk of the initial investigation but we have since been grateful to the others who have joined the team in a practical way.
Copy MEKA.EXE to your AGI game's folder.
CD to that folder and run MEKA from the DOS command prompt. If you get the following error:
Load Error- No DPMI
copy CWSDPMI.EXE to the same directory and run MEKA.EXE again.
Options
Download
Download from here:
File:MEKA(wSRC).zip (ZIP file) [325 KB] (includes source)
File:MEKA.ZIP (ZIP file) [317 KB] (includes source)
Known issues
- None known
Credits
Legal
M.E.K.A. was released with no license.
References
- ↑ From the program's Source files
Also See