Category:Technical Info
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This category has the following 19 subcategories, out of 19 total.
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Pages in category "Technical Info"
The following 200 pages are in this category, out of 673 total.
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- A Brief Explanation of AGI
- A-10 Tank Killer Updates
- A-SCI
- AC3
- Aces Series Updates
- AdLib Bank Manager
- AdLib Instrument Maker
- AdLib Music Synthesizer Card
- Adlib Patch Resource Format Specification
- AdLib Programmer's Manual
- Adlib ROL to AGI Sound
- Advanced Said() Strings - Part 1
- Advanced Said() Strings - Part 2 - Qualifying Adjectives
- Advanced Said() Strings - Part 3 - Prepositions
- Advanced SCI Tutorials
- Advanced SCI Tutorials - Advanced Use of Control Areas
- Advanced SCI Tutorials - Loopers
- Advanced SCI Tutorials - Regions and Locales
- Advanced SCI Tutorials - SCI Memory Management
- Advanced SCI Tutorials - Scripting Props and Acts
- Advanced SCI Tutorials - The z-coordinate
- Adventure Development Language
- Adventure Game Design System
- Adventure Game Development System
- Adventure Game Interpreter
- Adventure Game Studio
- After Dark Updates
- AGDS Overview
- AGI Base Logic Generator
- AGI Command Reference
- AGI Command Reference - Arithmetic Commands
- AGI Command Reference - Commands to Load and unLoad Resources
- AGI Command Reference - Initialization Commands
- AGI Command Reference - Inventory Item Management Commands
- AGI Command Reference - Menu Management Commands
- AGI Command Reference - Object Control Commands
- AGI Command Reference - Object Description Commands
- AGI Command Reference - Object Motion Control Commands
- AGI Command Reference - Other Commands
- AGI Command Reference - Picture Resource Management Commands
- AGI Command Reference - Program Control Commands
- AGI Command Reference - Sound Resource Management Commands
- AGI Command Reference - String Management Commands
- AGI Command Reference - Test Commands
- AGI Command Reference - Text Management Commands
- AGI Command Reference - Unknown Commands
- AGI Data Types
- AGI Debug Modes
- AGI Decryptor
- AGI Developers Versioning System
- AGI DIR File
- AGI DiskFree Decryptor
- AGI Docs - Basic Structure of a Room
- AGI Docs - Data Used by AGI
- AGI Docs - Defines
- AGI Documentation
- AGI File
- AGI Game Compiler
- AGI Game Specific Files
- AGI Games in Windows XP
- AGI IDE Tools
- AGI Includes
- AGI Indirect Command
- AGI Interpreter Cycle
- AGI Interpreter Upgrader
- AGI LOGDIR File
- AGI Logic Commands by Name
- AGI Logic Compiler
- AGI Logic Language Reference
- AGI Logic Syntax
- AGI Logic Tools
- AGI Memory and Script
- AGI Mouse
- AGI Palette Editor
- AGI PICDIR File
- AGI Picture Command Repeater
- AGI Resources
- AGI Return
- AGI ROOM 0
- AGI Room Generator
- AGI ROOM.0
- AGI SNDDIR File
- AGI Sound Commands
- AGI Sound Edit
- AGI Sound Resource to MIDI
- AGI Sound Script Utilities
- AGI Sound to MIDI Hack
- AGI Specifications
- AGI Stack Overflow Information
- AGI Studio
- AGI Studio Help File
- AGI Studio Template Game
- AGI Tutorials and Guides
- AGI Version Utilitiy
- AGI VIEWDIR File
- AGI1 Resource Extractor and Sound Converter
- AGI256 View Editor
- AGIdentify
- Agikit
- AGIL- Adventure Game Interpreter for Linux
- AGILE
- AGILE-gdx
- AGIPAL
- AGISOUND
- AGIv3 Resource Extractor (XV3)
- Alphabet Blocks Updates
- Animated Object (AGI)
- Anvil Studio
- Applesoft BASIC
- AppleWin
- Application Compatibility Toolkit
- Arcanum Updates
- Arrays as Object Properties (SCI)
- Aspect Correction
- Atlas
- AUD
- Audacity
- Audio Devices
- Audio Problems
- Audio Resource (SCI)
- AVI Resource
- Avis Durgan
B
- Barn File (BRN)
- Basic Tutorial for SCI1.1
- Basic Tutorial for SCI1.1 - Actors
- Basic Tutorial for SCI1.1 - Adding a Background and Static Objects
- Basic Tutorial for SCI1.1 - Adding a Second Room
- Basic Tutorial for SCI1.1 - Animating Props
- Basic Tutorial for SCI1.1 - Customizing the Title Screen
- Basic Tutorial for SCI1.1 - Dying
- Basic Tutorial for SCI1.1 - Interacting with Objects
- Basic Tutorial for SCI1.1 - Managing the Player’s Inventory
- Basic Tutorial for SCI1.1 - Scoring and Flags
- Basic Tutorial for SCI1.1 - The First Room
- Basic Tutorial for SCI1.1 - The Priority Screen
- Basic Tutorial for SCI1.1 - Using Inventory Items
- Bink Video
- Birthright: The Gorgon's Alliance Updates
- Bnk2Pat
- Breach Series Updates
- BRIEF
C
- Caesar Series Updates
- Casino Deluxe Updates
- Casio CSM-1
- CD Audio
- CD-ROM
- Cel (AGI)
- Cel (SCI)
- CGA
- Cheat 'o Matic
- Cheat Utilities
- Civil War Generals Series Updates
- Cmd
- COM loader (AGI)
- Command
- CompatabilityTabIn2k
- Compatibility
- Compatibility Mode
- Conquests Series Updates
- Controller Commands (AGI)
- Copy II PC
- Copy Protection
- CPC Disk Protection
- CPC.COM
- Create Text Resources Tool
- Creative Music System
- Cursor Resource (SCI)
- CuteMouse
- Cyberstorm Series Updates
D
- DAEMON Tools
- Darklands Engine
- DarkStar Engine
- Data Preservation & Imaging Diskettes
- Data Recovery
- Debug Modes
- Defines (AGI)
- Defines.txt (AGI)
- DeluxePaint II
- DGDS Resource Index File Format
- Differences Between AGI and SCI
- Display
- Display Utilities
- Dithering
- DOS Games and Windows XP
- DOS4GW
- DOSBox
- DPCM
- Dr. Brain Series Updates
- Dr.T's MT-32 Editor/Librarian
- DUK Video
- Dummy Script Compiler
- DVR-MS
- Dynamix Game Development System