Wrath of Denethenor

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Wrath of Denethenor


Wrath of Denethenor

Wrath of Denethenor
Cover

 Release Date: 1987-01
 Latest Version:
 Project Status: N/A
 Developer(s): Sierra On-Line
 Publisher: Sierra On-Line
 Designer(s): Christopher Crim
 Source Available:  No
 Category: Game
 Type: Full Release
 Genre: RPG
 Theme(s): Fantasy
 Engine: ASSM
 CP Scheme: None
 ESRB Rating: Unrated
 Platform: Apple II, C-64
 Localization: English
 Website: www.sierra.com



A.K.A.

  • Denethenor


Description

Wrath of Denethenor is a top-down fantasy role-playing game. The player travels the realm of Deledain by keyboard only, and can learn up to ten different spells, each with unique visual effects. The heroes explore several labyrinths and find the dimension doors, which allow them to travel between the lands of Deledain and help to fulfil their quest.

It’s easy to see the influence of Ultima II and III, games which led me to want to make a game using a similar graphic tile style. Of course I wanted to improve on Ultima though, adding various complexities (and sheer size) to make what I thought would be a fun adventure. In hindsight, I probably should’ve avoided many of the tropes that Richard Garriott used in Ultima so that Denethenor wouldn’t seem so similar.


Synopsis

The realm of Deledain is divided into four major lands, each ruled by its own Lord. On an evil day, one of them, Lord Denethenor, became interested in the dark side of mysticism. He grew stronger and desired to control more than his share of Deledain. So he began to challenge the other Lords and the whole realm now lives in fear. It's up to the player to bring back peace to the four lands of Deledain.


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Where to Get It

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  • Not available on GOG at this time.

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