SCI Studio Tutorial 2: Difference between revisions

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* [[SCI Studio Tutorial 2 Chapter 1 - Global Said() Statements|Chapter 1 - Global Said() Statements]]
* [[SCI Studio Tutorial 2 Chapter 1 - Global Said() Statements|Chapter 1 - Global Said() Statements]]
** Teaches you how to create said statements which are parsed in every room.
** Teaches you how to create said statements which are parsed in every room.
* [[SCI Studio Tutorial 2 Chapter 2 - WordFail, syntaxFail and pragmaFail (SCI)|Chapter 2 - Oh, yeah? Well, "%s" this!]]
* [[SCI Studio Tutorial 2 Chapter 2 - WordFail, syntaxFail and pragmaFail|Chapter 2 - Oh, yeah? Well, "%s" this!]]
** Teaches you how to make the parser more intelligent so it will print more than just "I don't understand the word <>".
** Teaches you how to make the parser more intelligent so it will print more than just "I don't understand the word <>".



Latest revision as of 12:27, 28 April 2025

Making a Game With SCI Studio

Volume II

By Brian Provinciano

Updated March 2nd, 2003


NOTE:

This tutorial is based upon the older "SCI Studio" Script, which has been since superseded by "Sierra Script". Please refer to the SCI Companion Documentation for more information.


Introduction

There's so much SCI can do! Much more than could be covered in one tutorial. If the first tutorial covered it all, many would be overwhelmed. Expanding on the first one, this tutorial shows you how to expand your template game to include some more of Sierra's standard game features. They can be done in any order you like.

Table of Contents

Player Input

Actors

Views/Props

Doors

User Interface


References



Related Links

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