AddWav

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AddWav
Version 1.00
Author: NewRisingSun
2008-04-11
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AddWav
Latest Version:  1.00
Release Date:  2008-04-11[1]
Company: N/A
Development Status:  Unmaintained
Publication Status:  Unpublished
Developer(s): NewRisingSun
Interface: CLI
Language: Assembly
Open Source: Closed
Source Availability:  No
License: None
Type: Sound Utility, Mod Tool
Relevant Engine: SCI0
Platform: Windows
Localization: English
Website: geocities.com/belzorash/ (web archive)




Description

NewRisingSun's AddWav appends a sound resource with a digital WAV file. This will enable you to have digital sounds in your SCI0 game. We know that this is possible because SQ3 as well as a couple other games had digital audio sounds. You'll need to use either the SNDBLAST.DRV or MTBLAST.DRV drivers for digital sounds to work.

http://reocities.com/belzorash/?200514?200517?200518
http://geocities.com/belzorash/


Features


Requirements


Version History


Development Status

Unmaintained AddWav is no longer actively maintained.


Usage

usage: addwav file.snd filewav[2]


Options


Download

Download from here:


Known issues

  • Only mono wave files are supported.
  • Only 8-bit wave files are supported.
  • Some limitations: the WAV file must be 8-bit mono and the resulting sound resource must be no bigger than 65536 bytes.

See included doc for usage. SCI0 only.


Credits


Legal

AddWav was distributed with the NoneAddWav was released with no license.


References

  1. ↑ From the file's creation date
  2. ↑ See included documentation for more information


Also See