Category:SCI Pages
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A list of all articles and pages on the Sierra Creative Interpreter (SCI).
Also See
Subcategories
This category has the following 200 subcategories, out of 239 total.
(previous page) (next page)A
- Actor
- Actor avoider
- Actor baseSetter
- Actor canBeHere
- Actor check
- Actor Class
- Actor Class Methods
- Actor Class Properties
- Actor distanceTo
- Actor doit
- Actor findPosn
- Actor heading
- Actor ignoreHorizon
- Actor illegalBits
- Actor init
- Actor inRect
- Actor isBlocked
- Actor isStopped
- Actor looper
- Actor mover
- Actor moveSpeed
- Actor onControl
- Actor setAvoider
- Actor setLoop
- Actor setMotion
- Actor viewer
- Actor xLast
- Actor xStep
- Actor yLast
- Actor yStep
- Arithmetic Primitives
D
H
O
P
S
- SCI Actors
- SCI Audio
- SCI Audio Resource Pages
- SCI Audio Resources
- SCI Avoider Class
- SCI Avoider Class Client Property
- SCI Avoider Class Heading Property
- SCI Bugs
- SCI Categories
- SCI Classes
- SCI Collection Class
- SCI Companion Plugins
- SCI Cursors
- SCI Cutscene Resource Pages
- SCI Cutscenes
- SCI Cycling Class
- SCI Cycling Class BegLoop Property
- SCI Cycling Class Caller Property
- SCI Cycling Class Client Property
- SCI Cycling Class CycleCnt Property
- SCI Cycling Class CycleDir Property
- SCI Cycling Class CycleDone Method
- SCI Cycling Class CycleTo Method
- SCI Cycling Class Doit Method
- SCI Cycling Class EndCel Property
- SCI Cycling Class EndLoop Property
- SCI Cycling Class Forward Method
- SCI Cycling Class Init Method
- SCI Cycling Class NextCel Method
- SCI Cycling Class Reverse Method
- SCI Cycling Class Walk Method
- SCI Debugging
- SCI Development
- SCI Disassemblers
- SCI Documentation
- SCI Driver Resources
- SCI Ego Classs Methods
- SCI Ego edgeHit
- SCI Ego get: item
- SCI Ego init:
- SCI Ego prevDirKey
- SCI Engine Specifications
- SCI Event Class
- SCI Event Class Claimed Property
- SCI Event Class Message Property
- SCI Event Class Modifiers Property
- SCI Event Class New Method
- SCI Event Class Type Direction Property
- SCI Event Class Type KeyDown Property
- SCI Event Class Type KeyUp Property
- SCI Event Class Type MenuHit Property
- SCI Event Class Type MenuStart Property
- SCI Event Class Type MouseDown Property
- SCI Event Class Type MouseUp Property
- SCI Event Class Type Property
- SCI Event Class Type SaidEvent Property
- SCI Event Class X Property
- SCI Event Class Y Property
- SCI EventHandler Class
- SCI Events
- SCI Examples
- SCI Fan Designers
- SCI Feature Class
- SCI FONT Resource Pages
- SCI Game Class
- SCI Game Class changeScore Method
- SCI Game Class doit Method
- SCI Game Class handleEvent Method
- SCI Game Class init Method
- SCI Game Class newRoom Method
- SCI Game Class play Method
- SCI Game Class possibleScore Property
- SCI Game Class restart Method
- SCI Game Class restore Method
- SCI Game Class save Method
- SCI Game Class score Property
- SCI Game Class setSpeed Method
- SCI Game Class showMem Method
- SCI Game Class speed Property
- SCI Game Class startRoom Method
- SCI Game Class timers Property
- SCI Graphics
- SCI Guides & Other Help
- SCI HEAP Resource Pages
- SCI Historical Pages
- SCI How To
- SCI I/O
- SCI Interpreters
- SCI Inventory
- SCI Inventory Class
- SCI Keyboard
- SCI List Class
- SCI Loopers
- SCI Maintenance
- SCI Memory
- SCI Menus
- SCI Motion Class
- SCI Motion Class AngleStep Property
- SCI Motion Class B-di Property
- SCI Motion Class B-i1 Property
- SCI Motion Class B-i2 Property
- SCI Motion Class B-incr Property
- SCI Motion Class B-moveCnt Property
- SCI Motion Class B-xAxis Property
- SCI Motion Class Caller Property
- SCI Motion Class CenterObj Property
- SCI Motion Class Chase Property
- SCI Motion Class Client Property
- SCI Motion Class CurAngle Property
- SCI Motion Class Distance Property
- SCI Motion Class DX Property
- SCI Motion Class DY Property
- SCI Motion Class Follow Property
- SCI Motion Class GX Property
- SCI Motion Class GY Property
- SCI Motion Class IllegalBits Property
- SCI Motion Class Init Method
- SCI Motion Class Intermediate Property
- SCI Motion Class Jump Property
- SCI Motion Class JumpTo Property
- SCI Motion Class MoveDone Method
- SCI Motion Class MoveTo Method
- SCI Motion Class Orbit Method
- SCI Motion Class Path Method
- SCI Motion Class RelPath Property
- SCI Motion Class RRadius Property
- SCI Motion Class SetTest Property
- SCI Motion Class Signal Property
- SCI Motion Class Value Property
- SCI Motion Class Wander Method
- SCI Motion Class Who Property
- SCI Motion Class Winding Property
- SCI Motion Class x Property
- SCI Motion Class XStep Property
- SCI Motion Class XTilt Property
- SCI Motion Class y Property
- SCI Motion Class YStep Property
- SCI Motion Class YTilt Property
- SCI Mouse
- SCI Object Class
- SCI Operators
- SCI Paths
- SCI Priority
- SCI Procedures
Pages in category "SCI Pages"
The following 200 pages are in this category, out of 542 total.
(previous page) (next page)A
- A-SCI
- Adding 'Look' On Right Click
- Adding a real-time game clock to the status line
- Adding Sound Support
- Adding Troflip's alt Debugging
- AddWav
- Adlib Patch Resource Format Specification
- AdLib Programmer's Manual
- Advanced Said() Strings - Part 1
- Advanced Said() Strings - Part 2 - Qualifying Adjectives
- Advanced Said() Strings - Part 3 - Prepositions
- Advanced SCI Tutorials
- Advanced SCI Tutorials - Advanced Use of Control Areas
- Advanced SCI Tutorials - Jumping Bug
- Advanced SCI Tutorials - Loopers
- Advanced SCI Tutorials - Regions and Locales
- Advanced SCI Tutorials - SCI Memory Management
- Advanced SCI Tutorials - Scripting Props and Acts
- Advanced SCI Tutorials - The z-coordinate
- Al Pond 2: Island Quest
- Another DG Game: I want my C64 back
- Aquarius: An Aquatic Experience
- Arrays as Object Properties
- Arrays as Object Properties (SCI)
- Audio Resource (SCI)
- Automatic Doors
- AVI Resource
B
- Basic Tutorial for SCI1.1
- Basic Tutorial for SCI1.1 - Actors
- Basic Tutorial for SCI1.1 - Adding a Background and Static Objects
- Basic Tutorial for SCI1.1 - Adding a Second Room
- Basic Tutorial for SCI1.1 - Animating Props
- Basic Tutorial for SCI1.1 - Customizing the Title Screen
- Basic Tutorial for SCI1.1 - Dying
- Basic Tutorial for SCI1.1 - Interacting with Objects
- Basic Tutorial for SCI1.1 - Managing the Player’s Inventory
- Basic Tutorial for SCI1.1 - Scoring and Flags
- Basic Tutorial for SCI1.1 - The First Room
- Basic Tutorial for SCI1.1 - The Priority Screen
- Basic Tutorial for SCI1.1 - Using Inventory Items
- Beast Within: A Gabriel Knight Mystery
- Betrayed Alliance Book 1
- Betrayed Alliance Book 2 Demo
- Betrayed Alliance Book 2 Demo Reviews
- Betrayed alliance Series
- Black Cauldron SCI
- Black Cauldron Versions
- Black Cauldron: Point and Click
- Bluntman and Chronic
- Bnk2Pat
- Boolean Expressions
C
- Cascade Quest Demo
- Casio CT460
- Casio MT540
- Castle of Dr. Brain
- Castle of Dr. Brain Demo
- Checking Whether An Inventory Item Is Owned By A Room Or Actor
- Christmas 2015
- Christmas Card 1990 - The Seasoned Professional (EGA)
- Christmas Card EGA 1990
- Christmas Card VGA 1990
- Christmas Greeting Card EGA
- Christmas Greeting Card EGA 1990
- Christmas Greeting Card VGA 1990
- Circus Quest
- Cloudee
- Code-Name: ICEMAN
- Code-Name: ICEMAN Demo
- Colonel's Bequest
- Colonel's Bequest Demo
- Conquests of Camelot Demo
- Conquests of Camelot: The Search for the Grail
- Conquests of the Longbow Demo
- Crazy Nick's Pick Series
- Crazy Nick's Pick: King Graham's Board Game Challenge
- Crazy Nick's Pick: Leisure Suit Larry's Casino
- Crazy Nick's Pick: Parlor Games with Laura Bow
- Crazy Nick's Pick: Robin Hood's Game of Skill and Chance
- Crazy Nick's Pick: Roger Wilco's Spaced Out Game Pack
- Create Text Resources Tool
- Curt's Quest
D
- Dagger of Amon Ra Demo
- Dating Pool Demo
- Death Handler
- Debug Modes
- Demo Quest
- Determining Location of Mouse Cursor
- Differences Between AGI and SCI
- Disambiguation
- Dispose All Scripts
- Documentation
- Douglass Herring
- Dr Brain 2 Demo
- Dr Jummybummy's Space Adventure 2
- Dr. Brain 2
- Dr. Brain 2 Demo
- Dr. Jummybummy Space Adventure Series
- Dr. Jummybummy's Space Adventure 2
- Dr. Jummybummy's Space Adventure 2 Demo
- DUK Video
- Dummy Script Compiler
E
F
G
- Gabriel Knight: Sins of the Fathers
- Game Blaster
- Game Won Message
- GAME.SH
- Gem Scenario
- Generic Keypad Class
- Get and Use Specific Keyboard Keys
- Getting Started
- Getting Started With SCI Development
- Give the ego footstep sounds
- GnomeQuest
- GnomeQuest Redux
- Goto Statements
- Graphical Health Meter
- Gravity Simulation in SCI
- Grostesteing: plus méchant que jamais
H
- HEAP Resource (SCI)
- Heap Resource (SCI)
- Hero's Quest: So You Want to Be a Hero
- How to keep your gTheSoundFX from interupting gTheMusic
- How to Keep Your gTheSoundFX from Interupting gTheMusic
- Hoyle Book of Games, Vol. 2: Solitaire
- Hoyle Classic Card Games
- Hoyle Official Book of Games 3
- Hoyle Official Book of Games, Vol. 2: Solitaire
- Hoyle Official Book of Games, Vol. 3: Great Board Games
- Hoyle Official Book of Games, Volume 1
- Hoyle's Book of Games
- Hoyle's Book of Games I
- Hoyle's Book of Games II
- Hoyle's Official Book of Games: Volume 1
- HUMANOID Demo
I
J
K
- King's Quest Collection Series
- King's Quest Collector's Edition
- King's Quest I: Quest for the Crown - SCI
- King's Quest I: Quest for the Crown - SCI Demo
- King's Quest II SCI
- King's Quest IV Demo
- King's Quest IV: The Perils of Rosella
- King's Quest Series
- King's Quest V: Absence Makes the Heart Go Yonder
- King's Quest VI Demo
- King's Quest VI: Heir Today, Gone Tomorrow
- King's Quest VII Demo
- King's Quest VII: The Princeless Bride
- Knight's Quest Demo
L
- Large-model SCI
- Legend of the Lost Jewel Demo
- Leisure Suit Larry 2 Demo
- Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work
- Leisure Suit Larry 6: Shape Up or Slip Out!
- Leisure Suit Larry Series
- Leisure Suit Larry: Love for Sail!
- Leveraging The Text Resources Further
- Lighthouse: The Dark Being
- LockerGnome Quest
- LockerGnome Quest Redux
- Look with Right Mouse Button Click
- Lost Secret of the Rainforest Demo