Front Lines Updates
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Front Lines Updates
Description
- This patch updates Front Lines (Floppy version) v1.00 to v1.2.
It fixes all known issues and adds modem support. The following problems are corrected in this patch:
- This patch updates Front Lines (Floppy version) v1.00 to v1.2.
- In full screen mode, opportunity fire would not work.
- In full screen mode, looking at the unit summary screen would cause the game to crash.
- On some machines, when ABOUT was chosen in the File menu, the game would crash.
- In the Muddy Waters scenario, if the computer took the first turn, the game would crash.
- Leaving any of the reports on when leaving a scenario and then loading another scenario would cause the game to crash.
- Sometimes when redeploying units on any one side, the player would get messages that s/he was placing units on the wrong side or it would allow units to be placed on the wrong side.
- In rare instances, after completing a scenario the mouse would lock itself into the upper left portion of the screen.
- When adding or changing scenario objectives in the scenario editor, the game would exit to DOS prematurely.
- On some machines after a scenario was won and a new one was started, the "Load New" dialog box would flash.
- In some instances, mine fields would not explode.
- This patch updates Front Lines (CD) v1.00 to v1.2. It fixes all known issues, adds modem support, and includes 23 new voices. The following problems are corrected in this patch:
- In full screen mode, opportunity fire would not work.
- In full screen mode, looking at the unit summary screen would cause the game to crash.
- On some machines, when ABOUT was chosen in the File menu, the game would crash.
- In the Muddy Waters scenario, if the computer took the first turn, the game would crash.
- Leaving any of the reports on when leaving a scenario and then loading another scenario would cause the game to crash.
- Sometimes when redeploying units on any one side, the player would get messages that s/he was placing units on the wrong side or it would allow units to be placed on the wrong side.
- In rare instances, after completing a scenario the mouse would lock itself into the upper left portion of the screen.
- When adding or changing scenario objectives in the scenario editor, the game would exit to DOS prematurely.
- On some machines after a scenario was won and a new one was started, the "Load New" dialog box would flash.
- In some instances, mine fields would not explode.
References
See Also