Front Lines Updates

From Sierra Wiki
Jump to navigationJump to search
Front Lines Updates


Description

 

This patch updates Front Lines (Floppy version) v1.00 to v1.2.
It fixes all known issues and adds modem support. The following problems are corrected in this patch:
  • In full screen mode, opportunity fire would not work.
  • In full screen mode, looking at the unit summary screen would cause the game to crash.
  • On some machines, when ABOUT was chosen in the File menu, the game would crash.
  • In the Muddy Waters scenario, if the computer took the first turn, the game would crash.
  • Leaving any of the reports on when leaving a scenario and then loading another scenario would cause the game to crash.
  • Sometimes when redeploying units on any one side, the player would get messages that s/he was placing units on the wrong side or it would allow units to be placed on the wrong side.
  • In rare instances, after completing a scenario the mouse would lock itself into the upper left portion of the screen.
  • When adding or changing scenario objectives in the scenario editor, the game would exit to DOS prematurely.
  • On some machines after a scenario was won and a new one was started, the "Load New" dialog box would flash.
  • In some instances, mine fields would not explode.
This patch updates Front Lines (CD) v1.00 to v1.2. It fixes all known issues, adds modem support, and includes 23 new voices. The following problems are corrected in this patch:
  • In full screen mode, opportunity fire would not work.
  • In full screen mode, looking at the unit summary screen would cause the game to crash.
  • On some machines, when ABOUT was chosen in the File menu, the game would crash.
  • In the Muddy Waters scenario, if the computer took the first turn, the game would crash.
  • Leaving any of the reports on when leaving a scenario and then loading another scenario would cause the game to crash.
  • Sometimes when redeploying units on any one side, the player would get messages that s/he was placing units on the wrong side or it would allow units to be placed on the wrong side.
  • In rare instances, after completing a scenario the mouse would lock itself into the upper left portion of the screen.
  • When adding or changing scenario objectives in the scenario editor, the game would exit to DOS prematurely.
  • On some machines after a scenario was won and a new one was started, the "Load New" dialog box would flash.
  • In some instances, mine fields would not explode.


References


See Also