AGIPAL: Difference between revisions
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<div align="center" style="font-size: 22pt">AGIPAL</ | <div align="center"><span style="font-size: 22pt">AGIPAL</span><!--<br />''Version ''--><br />''Author: [[Dark Minister]]''<br />''1998-09-20''</div></div> | ||
{{TechToolStub}} | |||
{{FanAGISoftwareInfobox | {{FanAGISoftwareInfobox | ||
| Software = AGIPAL | | Software = AGIPAL | ||
| Image = | | Image = | ||
| Version = | | Version = {{UnknownVerTool}} | ||
| ReleaseDate = | | ReleaseDate = {{1998S}}-09-20<ref>From the file's creation date</ref> | ||
| Company = {{ | | Company = {{NAToolCo}} | ||
| Published = | | DevStatus = {{AbandonedDev}} | ||
| Published = {{Published}} | |||
| Developers = {{DarkMinisterToolDev}} | | Developers = {{DarkMinisterToolDev}} | ||
| Interface = {{ | | Interface = {{NAInterface}} | ||
| ProgLanguage = | | ProgLanguage = Unknown | ||
| OpenSource = | | OpenSource = {{ClosedSRC}} | ||
| Source = | | Source = {{NoSourceSW}} | ||
| License = | | License = {{NoLicense}} | ||
| Type = | | Type = {{FanAGIInterpHacker}} | ||
| Platform = | | Engine = {{AGITool}} | ||
| Localization = | | Platform = {{DOSTool}} | ||
| Website = | | Localization = {{EnglishTool}} | ||
| Website = {{NAURL}} | |||
}} | }} | ||
<br /> | <br /> | ||
== | ==<br /> Description == | ||
<blockquote> | <blockquote> | ||
| Line 31: | Line 33: | ||
'''Note:''' the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any [[Room|rooms]] that use the palette functionality will shake the screen 100 or so times. | '''Note:''' the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any [[Room|rooms]] that use the palette functionality will shake the screen 100 or so times. | ||
===Commands altered by AGIPAL=== | === Commands altered by AGIPAL === | ||
* [[shake.screen]]: giving a parameter of 100-109 alters the palette instead of shaking the screen | * [[shake.screen]]: giving a parameter of 100-109 alters the palette instead of shaking the screen | ||
</blockquote> | |||
==<br /> Features == | |||
<blockquote> | |||
<!-- Add feature list here --> | |||
</blockquote> | </blockquote> | ||
==<br /> Requirements == | |||
<blockquote> | |||
<!-- Add requirements here --> | |||
</blockquote> | |||
==<br /> Version History == | ==<br /> Version History == | ||
<blockquote> | <blockquote> | ||
<!-- Place version history here --> | |||
</blockquote> | </blockquote> | ||
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<blockquote> | <blockquote> | ||
Further development of AGIPAL has been abandoned. | |||
</blockquote> | </blockquote> | ||
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<blockquote> | <blockquote> | ||
<!-- Add options here --> | |||
</blockquote> | </blockquote> | ||
<div id="DL"> | |||
==<br /> Download == | ==<br /> Download == | ||
| Line 75: | Line 74: | ||
Download from here: | Download from here: | ||
</blockquote> | </blockquote> | ||
* [[Image:ZIP.png|ZIP File]] [[File:AGIPAL.zip|AGIPAL.zip]] <span class="DLInfo"> (ZIP file) [42.8 KB]</span> - Interpreter. Required for custom palettes to work. | * [[Image:ZIP.png|ZIP File]] [[File:AGIPAL.zip|AGIPAL.zip]] <span class="DLInfo"> (ZIP file) [42.8 KB]</span> - Interpreter. Required for custom palettes to work.<!-- | ||
* [[File:ZIP.png|ZIP File]] [[File:AGIPaletteEditor(PALEDIT).zip|AGIPaletteEditor(PALEDIT).zip]]<span class="DLInfo"> (ZIP file) [195 KB]</span> - Windows AGI Palette editor for use with AGIPal and AGI Mouse 1.1 interpreters. | * [[File:ZIP.png|ZIP File]] [[File:AGIPaletteEditor(PALEDIT).zip|AGIPaletteEditor(PALEDIT).zip]]<span class="DLInfo"> (ZIP file) [195 KB]</span> - Windows AGI Palette editor for use with AGIPal and AGI Mouse 1.1 interpreters.--> | ||
</blockquote> | </blockquote> | ||
==<br /> Known issues == | ==<br /> Known issues == | ||
* | * Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times. | ||
==<br /> Credits == | ==<br /> Credits == | ||
* [[Dark Minister]] | * [[Dark Minister]] | ||
==<br /> Legal == | |||
AGIPAL was released with no license. | |||
==<br /> References == | ==<br /> References == | ||
<references /> | <references /><!-- Do not edit this section. It is autopopulated by <ref></ref> tags --> | ||
==<br /> Also See == | ==<br /> Also See == | ||
* [[AGI | * [[:Category:AGI Game Hacks|AGI Game Hacks]] | ||
* [[:Category:AGI Picture Resources|AGI Picture Resources]] | |||
* [[Hacked AGI Interpreters]] | * [[Hacked AGI Interpreters]] | ||
* [[:Category:AGI Interpreter Hack Tools|AGI Interpreter Hack Tools]] | |||
* [[How to Use AGIPAL]] written by [[Brian Provinciano]] | * [[How to Use AGIPAL]] written by [[Brian Provinciano]] | ||
| | ||
[[Category:Technical Info]] | [[Category:Technical Info]] | ||
[[Category:Development]] | |||
[[Category:Development Tools]] | |||
[[Category:Interpreter Articles]] | |||
[[Category:Game Hacks]] | |||
[[Category:AGI Hacks]] | [[Category:AGI Hacks]] | ||
[[Category:Palette Utilities]] | [[Category:Palette Utilities]] | ||
[[Category:Picture Resources]] | |||
[[Category:AGI Picture Resources]] | |||
Latest revision as of 11:32, 10 October 2025
| This article is a tool stub page. You can help the Sierra Wiki by expanding it. |
| Latest Version: | — | ||
|---|---|---|---|
| Release Date: | 1998-09-20[1] | ||
| Company: | N/A | ||
| Development Status: | Abandoned | ||
| Publication Status: | Published | ||
| Developer(s): | Dark Minister | ||
| Interface: | N/A | ||
| Language: | Unknown | ||
| Open Source: | Closed | ||
| Source Availability: | No | ||
| License: | None | ||
| Type: | Interpreter Hacker | ||
| Relevant Engine: | AGI | ||
| Platform: | DOS | ||
| Localization: | English | ||
| Website: | N/A | ||
Description
AGIPAL is a hacked interpreter created by Dark Minister to allow palette-changing in an AGI game. This provides game authors a way to use colors other than the standard EGA palette in their picture resources.
The AGIPAL hack works by modifying the shake.screen command so that a value of 100-109 is interpreted as the name of a palette file in the game's directory, pal.100 through pal.109. This means that a game can have up to ten different palettes. For other values, the shake.screen command works normally.
Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times.
Commands altered by AGIPAL
- shake.screen: giving a parameter of 100-109 alters the palette instead of shaking the screen
Features
Requirements
Version History
Development Status
Further development of AGIPAL has been abandoned.
Options
Download
Download from here:
File:AGIPAL.zip (ZIP file) [42.8 KB] - Interpreter. Required for custom palettes to work.
Known issues
- Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times.
Credits
Legal
AGIPAL was released with no license.
References
- ↑ From the file's creation date
Also See
- AGI Game Hacks
- AGI Picture Resources
- Hacked AGI Interpreters
- AGI Interpreter Hack Tools
- How to Use AGIPAL written by Brian Provinciano