Script Programming Language/Introduction: Difference between revisions
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[[The Script Programming Language/Index|Index]] | [[The Script Programming Language/Index|Index]] | ||
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<div align="center"><span style="font-size: 22pt">SCI Kernel Documentation/Arithmetic Functions</span><br />''Author: [[Jeff Stephenson]]''<br />''1988-04-04''</div></div> | |||
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==<br /> Introduction == | |||
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The Script adventure game language is an object-oriented language with a Lisp-like syntax. It is compiled by the sc compiler into the pseudo-code which is used by the interpreter, sci. | The Script adventure game language is an object-oriented language with a Lisp-like syntax. It is compiled by the sc compiler into the pseudo-code which is used by the interpreter, sci. | ||
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Comments in Script begin with a semi-colon, ';', and continue to the end of the line. | Comments in Script begin with a semi-colon, ';', and continue to the end of the line. | ||
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==<br /> References == | |||
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==<br /> Also See == | |||
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* [[:Category: Documentation| Documentation]] | |||
* [[:Category: Official Documentation| Official Documentation]] | |||
* [[:Category: Interpreter Articles| Interpreter Articles]] | |||
* [[Script Resource (SCI)]] | |||
* [[SCI Specifications: Chapter 1 - Introduction#SCRIPT|SCRIPT in the SCI Specifications]] | |||
* [[:Category:Script Resources|Script Resource Articles]] | |||
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[[ Official SCI Documentation]]<br /> | |||
[[The Script Programming Language | Table of Contents]] | [[The Script Programming Language | Table of Contents]] | ||
<span style="float: left">[[The Script Programming Language |< Previous: Table of Contents]]</span><span style="float: right">[[The Script Programming Language/Files|Next: Files >]]</span> | <span style="float: left">[[The Script Programming Language |< Previous: Table of Contents]]</span><span style="float: right">[[The Script Programming Language/Files|Next: Files >]]</span> | ||
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[[Category:References]] | |||
[[Category: | [[Category:Historical Pages]] | ||
[[Category:Scripting]] | [[Category:Development]] | ||
[[Category:Documentation]] | |||
[[Category:Official Documentation]] | |||
[[Category:Technical Info]] | |||
[[Category:Interpreter Articles]] | |||
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[[Category:Script Resources]] | |||
Revision as of 20:46, 25 December 2025
Official SCI Documentation
Table of Contents
Introduction
The Script adventure game language is an object-oriented language with a Lisp-like syntax. It is compiled by the sc compiler into the pseudo-code which is used by the interpreter, sci.
We will begin our discussion of the language with its basic Lisp-like characteristics, then go on to the object-oriented parts of the language.
As is Lisp, Script is based on parenthesized expressions which return values. An expression is of the form
Code:(procedure [parameter parameter ...]).The parameters to a procedure may themselves be expressions to be evaluated, and may be nested until you lose track of the parentheses.
Unlike Lisp, the procedure itself may NOT be the result of an evaluation. An example of an expression is
Code:(+ (- y 2) (/ x 3))which would be written in infix notation as
Code:(y - 2) + (x / 3)All expressions are guaranteed to be evaluated from left to right. Thus,
Code:(= x 4) (= y (/ (+= x 4) (/= x 2)))will result in y = 2 and x = 4.
Comments in Script begin with a semi-colon, ';', and continue to the end of the line.
References
Also See
- Documentation
- Official Documentation
- Interpreter Articles
- Script Resource (SCI)
- SCRIPT in the SCI Specifications
- Script Resource Articles