AGIPAL: Difference between revisions

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[[Category:Temp AGI Import Pages]]
<div align="center"><span style="font-size: 22pt">AGIPAL</span><!--<br />''Version ''--><br />''Author: [[Dark Minister]]''<br />''1998-09-20''</div></div>
<div align="center" style="font-size: 22pt">AGIPAL</div><br />
{{TechToolStub}}
<div align="center">Version <br />''Author: [[Dark Minister]]''<br /></div>


{{FanAGISoftwareInfobox
{{FanAGISoftwareInfobox
| Software = AGIPAL
| Software = AGIPAL
| Image =  
| Image =  
| Version =  
| Version = {{UnknownVerTool}}
| ReleaseDate =  
| ReleaseDate = {{1998S}}-09-20<ref>From the file's creation date</ref>
| Company = {{BriProTool}}
| Company = {{NAToolCo}}
| Published =  
| DevStatus = {{AbandonedDev}}
| Published = {{Published}}
| Developers = {{DarkMinisterToolDev}}
| Developers = {{DarkMinisterToolDev}}
| Interface =  
| Interface = {{NAInterface}}
| ProgLanguage =  
| ProgLanguage = Unknown
| OpenSource =  
| OpenSource = {{ClosedSRC}}
| Source =  
| Source = {{NoSourceSW}}
| License =  
| License = {{NoLicense}}
| Type =  
| Type = {{FanAGIInterpHacker}}
| Platform =  
| Engine = {{AGITool}}
| Localization =  
| Platform = {{DOSTool}}
| Website =  
| Localization = {{EnglishTool}}
| Website = {{NAURL}}
}}
}}


<br />
<br />
==<br /><br /> Description ==
==<br /> Description ==


<blockquote>
<blockquote>
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'''Note:''' the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any [[Room|rooms]] that use the palette functionality will shake the screen 100 or so times.
'''Note:''' the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any [[Room|rooms]] that use the palette functionality will shake the screen 100 or so times.


===Commands altered by AGIPAL===
=== Commands altered by AGIPAL ===


* [[shake.screen]]: giving a parameter of 100-109 alters the palette instead of shaking the screen  
* [[shake.screen]]: giving a parameter of 100-109 alters the palette instead of shaking the screen  
</blockquote>
==<br /> Features ==


{{TechToDo}}
<blockquote>
<!-- Add feature list here -->
</blockquote>
</blockquote>
<!--
===<br /> Screenshots ===


{| align="center" width="80%"
==<br /> Requirements ==
| align="center"|[[Image:AGIPALSS1.png|320px]]
| align="center"|[[Image:AGIPALSS2.png|320px]]
|}
-->


==<br /> Features ==
<blockquote>
 
<!-- Add requirements here -->
* <!-- Add feature list here -->
</blockquote>


==<br /> Version History ==
==<br /> Version History ==


<blockquote>
<blockquote>
&nbsp;<!-- Place version history here
<!-- Place version history here -->
<span class="Inactive">N/A</span> -->
</blockquote>
</blockquote>


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<blockquote>
<blockquote>
&nbsp;<!-- Place development status here
Further development of AGIPAL has been abandoned.
<span class="Inactive">N/A</span> -->
</blockquote>
</blockquote>


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<blockquote>
<blockquote>
&nbsp;
<!-- Add options here -->
</blockquote>
</blockquote>


<div id="DL">
==<br /> Download ==
==<br /> Download ==


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==<br /> Known issues ==
==<br /> Known issues ==


* None known
* Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times.


==<br /> Credits ==
==<br /> Credits ==


* [[Dark Minister]]
* [[Dark Minister]]
==<br /> Legal ==
AGIPAL was released with no license.


==<br /> References ==
==<br /> References ==


<references />
<references /><!-- Do not edit this section. It is autopopulated by <ref></ref> tags -->


==<br /> Also See ==
==<br /> Also See ==


* [[:Category:AGI Game Hacks|AGI Game Hacks]]
* [[AGI Palette Tools]]
* [[AGI Palette Tools]]
* [[:Category:AGI Picture Resources|AGI Picture Resources]]
* [[Hacked AGI Interpreters]]
* [[Hacked AGI Interpreters]]
* [[:Category:AGI Interpreter Hack Tools|AGI Interpreter Hack Tools]]
* [[How to Use AGIPAL]] written by [[Brian Provinciano]]
* [[How to Use AGIPAL]] written by [[Brian Provinciano]]
<!-- * [http://www.agidev.com/articles/a.php?id=26 How to use AGIPAL] (http://www.agidev.com/articles/a.php?id=26) (on [http://www.agidev.com agidev.com] (http://www.agidev.com); -->
&nbsp;
&nbsp;
[[Category:Technical Info]]
[[Category:Technical Info]]
[[Category:Development]]
[[Category:Development Tools]]
[[Category:Interpreter Articles]]
[[Category:Game Hacks]]
[[Category:AGI Hacks]]
[[Category:AGI Hacks]]
[[Category:Palette Utilities]]
[[Category:Palette Utilities]]
[[Category:Picture Resources]]
[[Category:AGI Picture Resources]]

Revision as of 11:28, 10 October 2025

AGIPAL
Author: Dark Minister
1998-09-20
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help the Sierra Wiki by expanding it.
AGIPAL
Latest Version:  —
Release Date:  1998-09-20[1]
Company: N/A
Development Status:  Abandoned
Publication Status:  Published
Developer(s): Dark Minister
Interface: N/A
Language: Unknown
Open Source: Closed
Source Availability:  No
License: None
Type: Interpreter Hacker
Relevant Engine: AGI
Platform: DOS
Localization: English
Website: N/A




Description

AGIPAL is a hacked interpreter created by Dark Minister to allow palette-changing in an AGI game. This provides game authors a way to use colors other than the standard EGA palette in their picture resources.

The AGIPAL hack works by modifying the shake.screen command so that a value of 100-109 is interpreted as the name of a palette file in the game's directory, pal.100 through pal.109. This means that a game can have up to ten different palettes. For other values, the shake.screen command works normally.

Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times.

Commands altered by AGIPAL

  • shake.screen: giving a parameter of 100-109 alters the palette instead of shaking the screen


Features


Requirements


Version History


Development Status

Further development of AGIPAL has been abandoned.


Options


Download

Download from here:


Known issues

  • Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times.


Credits


Legal

AGIPAL was released with no license.


References

  1. ↑ From the file's creation date


Also See