Script Classes for Adventure Games/PicView Class: Difference between revisions

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[[Category:View Resources]]
[[Category:View Resources]]
[[Category:SCI View Resources]]
[[Category:SCI View Resources]]
[[Category:SCI view]]
[[Category:SCI View]]
[[Category:SCI loop]]
[[Category:SCI Loop]]
[[Category:SCI cel]]
[[Category:SCI Cel]]
[[Category:SCI priority]]
[[Category:SCI Priority]]
[[Category:SCI signal]]
[[Category:SCI Signal]]

Latest revision as of 22:04, 11 January 2026

Official SCI Documentation
Table of Contents

Chapter: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14
15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Index

The PicView Class
Author: Jeff Stephenson
1988-04-05



The PicView Class

Objects of class PicView keep information on Views which have been added to the picture with addToPic: so that they will be present in a restored game. In order to use the PicView class explicitly it must be added to the addToPics List and the addToPics doit method must be invoked.

i.e.

Code:
(instance myPicView of PicView
  (properties
     view vMyView
     x    160
     y    100
     z    10
  )
)

and in the rooms init method

Code:
(addToPics
   add. myPicView,
   doit:
)
In file: actor.sc
Inherits from: Feature
Inherited by: none


Properties


view


loop


cel


x
y
z


priority


signal

The values of the corresponding properties in the View which was the progenitor of this PicView.


Methods

 


References



Also See

 

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