GoldSrc
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| Dates Used: | 1998 - 2004 |
|---|---|
| Company: | Valve |
| Developer(s): | Valve |
| Type: | |
| Dev Language: | |
| Open Source: | |
| Source Availability: | |
| License: | |
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| Website: | |
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Description
GoldSrc (pronounced "gold source") is a game engine developed by Valve Corporation, first showcased in the 1998 first-person shooter game Half-Life. Elements of GoldSrc are based on a heavily modified version of Id Software's Quake engine. Following Half-Life's release, the engine powered future titles developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple titles in the Counter-Strike series.
GoldSrc was succeeded by the Source engine with the releases of Counter-Strike: Source and Half-Life 2 in 2004, though Valve continues to support the engine with periodic updates.
Games using GoldSrc Engine
See Also
- GoldSrc Engine on Wikipedia
- Source Engine
- GoldSrc Engine on MobyGames
- Source on Wikipedia
- Valve
- Valve Developed Releases
- Valve Corporation on Wikipedia
- Valve Corporation on MobyGames